Compare any two graphics cards:
Radeon R9 270X vs Radeon R9 M295X
IntroThe Radeon R9 270X features a GPU core speed of 1000 MHz, and the 2048 MB of GDDR5 memory is set to run at 1400 MHz through a 256-bit bus. It also is comprised of 1280 Stream Processors, 80 Texture Address Units, and 32 Raster Operation Units.Compare all of that to the Radeon R9 M295X, which features a clock frequency of 750 MHz and a GDDR5 memory speed of 1375 MHz. It also uses a 256-bit bus, and makes use of a 28 nm design. It is comprised of 2048 SPUs, 128 Texture Address Units, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon R9 270X should in theory be a small bit superior to the Radeon R9 M295X overall. (explain)
Texel RateThe Radeon R9 M295X will be a bit (more or less 20%) faster with regards to AF than the Radeon R9 270X. (explain)
Pixel RateThe Radeon R9 270X will be much (about 33%) better at AA than the Radeon R9 M295X, and also should be capable of handling higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transferred past the external memory interface in a second. It's worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels the video card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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