Compare any two graphics cards:
Radeon R9 380 4G vs Radeon R9 M295X
IntroThe Radeon R9 380 4G features a GPU clock speed of 970 MHz, and the 4096 MB of GDDR5 memory is set to run at 1425 MHz through a 256-bit bus. It also is made up of 1792 Stream Processors, 112 Texture Address Units, and 32 ROPs.Compare those specs to the Radeon R9 M295X, which uses a 28 nm design. AMD has set the core frequency at 750 MHz. The GDDR5 memory is set to run at a frequency of 1375 MHz on this card. It features 2048 SPUs as well as 128 Texture Address Units and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon R9 380 4G will be 4% quicker than the Radeon R9 M295X overall, due to its greater data rate. (explain)
Texel RateThe Radeon R9 380 4G should be just a bit (more or less 13%) better at texture filtering than the Radeon R9 M295X. (explain)
Pixel RateThe Radeon R9 380 4G is much (more or less 29%) faster with regards to anti-aliasing than the Radeon R9 M295X, and should be able to handle higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transferred over the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory speed. If the card has DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!