Compare any two graphics cards:
Radeon R7 370 4G vs Radeon R9 M290X
IntroThe Radeon R7 370 4G has core speeds of 975 MHz on the GPU, and 1400 MHz on the 4096 MB of GDDR5 RAM. It features 1024 SPUs along with 64 Texture Address Units and 32 ROPs.Compare all that to the Radeon R9 M290X, which comes with GPU core speed of 850 MHz, and 4096 MB of GDDR5 memory running at 1200 MHz through a 256-bit bus. It also is made up of 1280 SPUs, 80 Texture Address Units, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R7 370 4G, in theory, should perform just a bit faster than the Radeon R9 M290X overall. (explain)
Texel RateThe Radeon R9 M290X should be a small bit (approximately 9%) faster with regards to anisotropic filtering than the Radeon R7 370 4G. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the Radeon R7 370 4G is the winner, but only just. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be transferred across the external memory interface in a second. The number is calculated by multiplying the interface width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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