Compare any two graphics cards:
Radeon HD 3470 256MB vs Radeon HD 5570
IntroThe Radeon HD 3470 256MB comes with a clock frequency of 800 MHz and a DDR2 memory frequency of 950 MHz. It also makes use of a 128-bit memory bus, and uses a 55 nm design. It is comprised of 40(8x5) SPUs, 4 Texture Address Units, and 4 ROPs.Compare those specifications to the Radeon HD 5570, which comes with a core clock speed of 650 MHz and a DDR3 memory speed of 900 MHz. It also makes use of a 128-bit bus, and uses a 40 nm design. It is comprised of 400(80x5) SPUs, 20 TAUs, and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthThe Radeon HD 3470 256MB should in theory perform just a bit faster than the Radeon HD 5570 in general. (explain)
Texel RateThe Radeon HD 5570 is much (about 306%) more effective at anisotropic filtering than the Radeon HD 3470 256MB. (explain)
Pixel RateThe Radeon HD 5570 should be a lot (more or less 63%) more effective at FSAA than the Radeon HD 3470 256MB, and also should be able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be transported past the external memory interface within a second. It is worked out by multiplying the bus width by its memory speed. If the card has DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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