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GeForce GTX 980 Ti vs Radeon R9 M270X

Intro

The GeForce GTX 980 Ti features core clock speeds of 1000 MHz on the GPU, and 1750 MHz on the 6144 MB of GDDR5 memory. It features 2816 SPUs along with 176 TAUs and 96 ROPs.

Compare that to the Radeon R9 M270X, which has a GPU core clock speed of 725 MHz, and 2048 MB of GDDR5 memory running at 1125 MHz through a 128-bit bus. It also is comprised of 640 Stream Processors, 40 Texture Address Units, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The GeForce GTX 980 Ti should in theory perform much faster than the Radeon R9 M270X overall. (explain)

GeForce GTX 980 Ti 336000 MB/sec
Radeon R9 M270X 72000 MB/sec
Difference: 264000 (367%)

Texel Rate

The GeForce GTX 980 Ti is quite a bit (more or less 507%) more effective at AF than the Radeon R9 M270X. (explain)

GeForce GTX 980 Ti 176000 Mtexels/sec
Radeon R9 M270X 29000 Mtexels/sec
Difference: 147000 (507%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 980 Ti is superior to the Radeon R9 M270X, by a large margin. (explain)

GeForce GTX 980 Ti 96000 Mpixels/sec
Radeon R9 M270X 11600 Mpixels/sec
Difference: 84400 (728%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980 Ti

Amazon.com

Check prices at:

Radeon R9 M270X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980 Ti Radeon R9 M270X
Manufacturer nVidia AMD
Year June 2015 May 1 2014
Code Name GM200 Venus XT
Memory 6144 MB 2048 MB
Core Speed 1000 MHz 725 MHz
Memory Speed 7000 MHz 4500 MHz
Power (Max TDP) 250 watts (Unknown) watts
Bandwidth 336000 MB/sec 72000 MB/sec
Texel Rate 176000 Mtexels/sec 29000 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 11600 Mpixels/sec
Unified Shaders 2816 640
Texture Mapping Units 176 40
Render Output Units 96 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 8000 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be moved across the external memory interface within a second. The number is worked out by multiplying the interface width by its memory speed. In the case of DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 980 Ti

Amazon.com

Check prices at:

Radeon R9 M270X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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