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Radeon HD 4850 X2 1GB vs Radeon R9 M265X

Intro

The Radeon HD 4850 X2 1GB uses a 55 nm design. AMD has set the core speed at 625 MHz. The GDDR3 RAM runs at a speed of 993 MHz on this particular card. It features 800(160x5) SPUs along with 40 TAUs and 16 ROPs.

Compare all that to the Radeon R9 M265X, which features GPU clock speed of 575 MHz, and 2048 MB of GDDR5 memory running at 1125 MHz through a 128-bit bus. It also is comprised of 640 SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The Radeon HD 4850 X2 1GB should in theory be much faster than the Radeon R9 M265X overall. (explain)

Radeon HD 4850 X2 1GB 127104 MB/sec
Radeon R9 M265X 72000 MB/sec
Difference: 55104 (77%)

Texel Rate

The Radeon HD 4850 X2 1GB will be much (more or less 117%) faster with regards to anisotropic filtering than the Radeon R9 M265X. (explain)

Radeon HD 4850 X2 1GB 50000 Mtexels/sec
Radeon R9 M265X 23000 Mtexels/sec
Difference: 27000 (117%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon HD 4850 X2 1GB is superior to the Radeon R9 M265X, by a large margin. (explain)

Radeon HD 4850 X2 1GB 20000 Mpixels/sec
Radeon R9 M265X 9200 Mpixels/sec
Difference: 10800 (117%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Radeon R9 M265X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4850 X2 1GB Radeon R9 M265X
Manufacturer AMD AMD
Year Nov 7, 2008 May 1 2014
Code Name R700 Venus Pro
Memory 1024 MB (x2) 2048 MB
Core Speed 625 MHz (x2) 575 MHz
Memory Speed 1986 MHz (x2) 4500 MHz
Power (Max TDP) 250 watts (Unknown) watts
Bandwidth 127104 MB/sec 72000 MB/sec
Texel Rate 50000 Mtexels/sec 23000 Mtexels/sec
Pixel Rate 20000 Mpixels/sec 9200 Mpixels/sec
Unified Shaders 800(160x5) (x2) 640
Texture Mapping Units 40 (x2) 40
Render Output Units 16 (x2) 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 128-bit
Fab Process 55 nm 28 nm
Transistors 956 million (Unknown) million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be transferred past the external memory interface in one second. It's worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Radeon R9 M265X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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