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GeForce GTX 650 vs Radeon R9 M265X

Intro

The GeForce GTX 650 features a clock speed of 1058 MHz and a GDDR5 memory frequency of 1250 MHz. It also uses a 128-bit bus, and makes use of a 28 nm design. It features 384 SPUs, 32 TAUs, and 16 ROPs.

Compare all of that to the Radeon R9 M265X, which uses a 28 nm design. AMD has set the core frequency at 575 MHz. The GDDR5 memory works at a frequency of 1125 MHz on this model. It features 640 SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The GeForce GTX 650 should in theory be a little bit faster than the Radeon R9 M265X overall. (explain)

GeForce GTX 650 80000 MB/sec
Radeon R9 M265X 72000 MB/sec
Difference: 8000 (11%)

Texel Rate

The GeForce GTX 650 is a lot (approximately 47%) better at anisotropic filtering than the Radeon R9 M265X. (explain)

GeForce GTX 650 33856 Mtexels/sec
Radeon R9 M265X 23000 Mtexels/sec
Difference: 10856 (47%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 650 is the winner, by far. (explain)

GeForce GTX 650 16928 Mpixels/sec
Radeon R9 M265X 9200 Mpixels/sec
Difference: 7728 (84%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650

Amazon.com

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Radeon R9 M265X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Radeon R9 M265X
Manufacturer nVidia AMD
Year September 2012 May 1 2014
Code Name GK107 Venus Pro
Memory 1024 MB 2048 MB
Core Speed 1058 MHz 575 MHz
Memory Speed 5000 MHz 4500 MHz
Power (Max TDP) 64 watts (Unknown) watts
Bandwidth 80000 MB/sec 72000 MB/sec
Texel Rate 33856 Mtexels/sec 23000 Mtexels/sec
Pixel Rate 16928 Mpixels/sec 9200 Mpixels/sec
Unified Shaders 384 640
Texture Mapping Units 32 40
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 1300 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be transported over the external memory interface in a second. It's calculated by multiplying the bus width by its memory speed. If the card has DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 650

Amazon.com

Check prices at:

Radeon R9 M265X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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