Compare any two graphics cards:
Radeon HD 6450 (OEM) 1GB vs Radeon R7 M265
IntroThe Radeon HD 6450 (OEM) 1GB comes with a clock frequency of 750 MHz and a GDDR5 memory speed of 900 MHz. It also uses a 64-bit bus, and makes use of a 40 nm design. It is made up of 160 SPUs, 8 TAUs, and 4 Raster Operation Units.Compare those specs to the Radeon R7 M265, which comes with a GPU core clock speed of 725 MHz, and 2048 MB of DDR3 memory running at 1000 MHz through a 128-bit bus. It also is made up of 384 SPUs, 24 Texture Address Units, and 8 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically speaking, the Radeon R7 M265 should perform just a bit faster than the Radeon HD 6450 (OEM) 1GB overall. (explain)
Texel RateThe Radeon R7 M265 should be quite a bit (more or less 190%) faster with regards to anisotropic filtering than the Radeon HD 6450 (OEM) 1GB. (explain)
Pixel RateThe Radeon R7 M265 will be quite a bit (about 93%) more effective at FSAA than the Radeon HD 6450 (OEM) 1GB, and should be able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be moved over the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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