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GeForce 8800 GT 1GB vs Radeon R7 M260X

Intro

The GeForce 8800 GT 1GB has a GPU clock speed of 600 MHz, and the 1024 MB of GDDR3 RAM runs at 900 MHz through a 256-bit bus. It also is comprised of 112 SPUs, 56 TAUs, and 16 Raster Operation Units.

Compare that to the Radeon R7 M260X, which features core clock speeds of 825 MHz on the GPU, and 1000 MHz on the 2048 MB of GDDR5 RAM. It features 384 SPUs along with 24 TAUs and 8 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the Radeon R7 M260X should be a small bit faster than the GeForce 8800 GT 1GB overall. (explain)

Radeon R7 M260X 64000 MB/sec
GeForce 8800 GT 1GB 57600 MB/sec
Difference: 6400 (11%)

Texel Rate

The GeForce 8800 GT 1GB is a lot (approximately 70%) faster with regards to AF than the Radeon R7 M260X. (explain)

GeForce 8800 GT 1GB 33600 Mtexels/sec
Radeon R7 M260X 19800 Mtexels/sec
Difference: 13800 (70%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce 8800 GT 1GB is superior to the Radeon R7 M260X, by far. (explain)

GeForce 8800 GT 1GB 9600 Mpixels/sec
Radeon R7 M260X 6600 Mpixels/sec
Difference: 3000 (45%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GT 1GB

Amazon.com

Check prices at:

Radeon R7 M260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GT 1GB Radeon R7 M260X
Manufacturer nVidia AMD
Year Dec 2007 June 2014
Code Name G92 Opal
Memory 1024 MB 2048 MB
Core Speed 600 MHz 825 MHz
Memory Speed 1800 MHz 4000 MHz
Power (Max TDP) 105 watts (Unknown) watts
Bandwidth 57600 MB/sec 64000 MB/sec
Texel Rate 33600 Mtexels/sec 19800 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 6600 Mpixels/sec
Unified Shaders 112 384
Texture Mapping Units 56 24
Render Output Units 16 8
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 65 nm 28 nm
Transistors 754 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x8
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be moved past the external memory interface within a second. The number is calculated by multiplying the interface width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce 8800 GT 1GB

Amazon.com

Check prices at:

Radeon R7 M260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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