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GeForce GTS 250 512MB vs Radeon R7 M260X

Intro

The GeForce GTS 250 512MB comes with a GPU core clock speed of 738 MHz, and the 512 MB of GDDR3 memory is set to run at 1100 MHz through a 256-bit bus. It also is comprised of 128 SPUs, 64 Texture Address Units, and 16 ROPs.

Compare all of that to the Radeon R7 M260X, which makes use of a 28 nm design. AMD has clocked the core frequency at 825 MHz. The GDDR5 memory is set to run at a speed of 1000 MHz on this model. It features 384 SPUs along with 24 TAUs and 8 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce GTS 250 512MB will be 10% quicker than the Radeon R7 M260X in general, due to its greater bandwidth. (explain)

GeForce GTS 250 512MB 70400 MB/sec
Radeon R7 M260X 64000 MB/sec
Difference: 6400 (10%)

Texel Rate

The GeForce GTS 250 512MB is much (approximately 139%) better at texture filtering than the Radeon R7 M260X. (explain)

GeForce GTS 250 512MB 47232 Mtexels/sec
Radeon R7 M260X 19800 Mtexels/sec
Difference: 27432 (139%)

Pixel Rate

The GeForce GTS 250 512MB is a lot (approximately 79%) more effective at AA than the Radeon R7 M260X, and also should be able to handle higher screen resolutions without losing too much performance. (explain)

GeForce GTS 250 512MB 11808 Mpixels/sec
Radeon R7 M260X 6600 Mpixels/sec
Difference: 5208 (79%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTS 250 512MB

Amazon.com

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Radeon R7 M260X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTS 250 512MB Radeon R7 M260X
Manufacturer nVidia AMD
Year March 3, 2009 June 2014
Code Name G92a/b Opal
Memory 512 MB 2048 MB
Core Speed 738 MHz 825 MHz
Memory Speed 2200 MHz 4000 MHz
Power (Max TDP) 145 watts (Unknown) watts
Bandwidth 70400 MB/sec 64000 MB/sec
Texel Rate 47232 Mtexels/sec 19800 Mtexels/sec
Pixel Rate 11808 Mpixels/sec 6600 Mpixels/sec
Unified Shaders 128 384
Texture Mapping Units 64 24
Render Output Units 16 8
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 65/55 nm 28 nm
Transistors 754 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x8
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported past the external memory interface in a second. It's calculated by multiplying the card's bus width by its memory speed. In the case of DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTS 250 512MB

Amazon.com

Check prices at:

Radeon R7 M260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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