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GeForce GTX 460 vs Radeon R7 M260X

Intro

The GeForce GTX 460 has a clock speed of 675 MHz and a GDDR5 memory frequency of 900 MHz. It also features a 192-bit memory bus, and uses a 40 nm design. It features 336 SPUs, 56 TAUs, and 24 ROPs.

Compare those specs to the Radeon R7 M260X, which makes use of a 28 nm design. AMD has set the core frequency at 825 MHz. The GDDR5 RAM is set to run at a frequency of 1000 MHz on this card. It features 384 SPUs along with 24 TAUs and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the GeForce GTX 460 should theoretically be quite a bit better than the Radeon R7 M260X in general. (explain)

GeForce GTX 460 86400 MB/sec
Radeon R7 M260X 64000 MB/sec
Difference: 22400 (35%)

Texel Rate

The GeForce GTX 460 is quite a bit (about 91%) faster with regards to texture filtering than the Radeon R7 M260X. (explain)

GeForce GTX 460 37800 Mtexels/sec
Radeon R7 M260X 19800 Mtexels/sec
Difference: 18000 (91%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 460 is the winner, and very much so. (explain)

GeForce GTX 460 16200 Mpixels/sec
Radeon R7 M260X 6600 Mpixels/sec
Difference: 9600 (145%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 460

Amazon.com

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Radeon R7 M260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 Radeon R7 M260X
Manufacturer nVidia AMD
Year July 2010 June 2014
Code Name GF104 Opal
Memory 768 MB 2048 MB
Core Speed 675 MHz 825 MHz
Memory Speed 3600 MHz 4000 MHz
Power (Max TDP) 150 watts (Unknown) watts
Bandwidth 86400 MB/sec 64000 MB/sec
Texel Rate 37800 Mtexels/sec 19800 Mtexels/sec
Pixel Rate 16200 Mpixels/sec 6600 Mpixels/sec
Unified Shaders 336 384
Texture Mapping Units 56 24
Render Output Units 24 8
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1950 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x8
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be moved across the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 460

Amazon.com

Check prices at:

Radeon R7 M260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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