Compare any two graphics cards:
VS

Radeon R7 M260 vs Radeon R9 290

Intro

The Radeon R7 M260 features core speeds of 715 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 RAM. It features 384 SPUs as well as 24 TAUs and 8 ROPs.

Compare those specifications to the Radeon R9 290, which makes use of a 28 nm design. AMD has set the core speed at 800 MHz. The GDDR5 memory is set to run at a speed of 1250 MHz on this model. It features 2560 SPUs along with 160 Texture Address Units and 64 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 290 9876 points
Radeon R7 M260 1120 points
Difference: 8756 (782%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the Radeon R9 290 will be 1900% faster than the Radeon R7 M260 overall, due to its higher data rate. (explain)

Radeon R9 290 320000 MB/sec
Radeon R7 M260 16000 MB/sec
Difference: 304000 (1900%)

Texel Rate

The Radeon R9 290 is a lot (approximately 646%) better at anisotropic filtering than the Radeon R7 M260. (explain)

Radeon R9 290 128000 Mtexels/sec
Radeon R7 M260 17160 Mtexels/sec
Difference: 110840 (646%)

Pixel Rate

The Radeon R9 290 will be a lot (about 795%) better at anti-aliasing than the Radeon R7 M260, and also should be capable of handling higher resolutions without slowing down too much. (explain)

Radeon R9 290 51200 Mpixels/sec
Radeon R7 M260 5720 Mpixels/sec
Difference: 45480 (795%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Radeon R7 M260

Amazon.com

Check prices at:

Radeon R9 290

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon R7 M260 Radeon R9 290
Manufacturer AMD AMD
Year June 2014 November 2013
Code Name Opal/Topaz Hawaii PRO
Memory 2048 MB 4096 MB
Core Speed 715 MHz 800 MHz
Memory Speed 2000 MHz 5000 MHz
Power (Max TDP) (Unknown) watts 300 watts
Bandwidth 16000 MB/sec 320000 MB/sec
Texel Rate 17160 Mtexels/sec 128000 Mtexels/sec
Pixel Rate 5720 Mpixels/sec 51200 Mpixels/sec
Unified Shaders 384 2560
Texture Mapping Units 24 160
Render Output Units 8 64
Bus Type DDR3 GDDR5
Bus Width 64-bit 512-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 6200 million
Bus PCIe 3.0 x8 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transferred over the external memory interface in one second. It's worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

Radeon R7 M260

Amazon.com

Check prices at:

Radeon R9 290

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield