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GeForce 9600 GSO ASUS 512 vs Radeon R5 M255

Intro

The GeForce 9600 GSO ASUS 512 makes use of a 65 nm design. nVidia has clocked the core frequency at 550 MHz. The DDR2 memory works at a speed of 500 MHz on this particular model. It features 96 SPUs as well as 48 Texture Address Units and 12 ROPs.

Compare all that to the Radeon R5 M255, which comes with clock speeds of 940 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 memory. It features 320 SPUs along with 20 TAUs and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Both cards have exactly the same bandwidth, so in theory they should have identical performance. (explain)

Texel Rate

The GeForce 9600 GSO ASUS 512 will be quite a bit (about 40%) more effective at texture filtering than the Radeon R5 M255. (explain)

GeForce 9600 GSO ASUS 512 26400 Mtexels/sec
Radeon R5 M255 18800 Mtexels/sec
Difference: 7600 (40%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon R5 M255 is a better choice, but not by far. (explain)

Radeon R5 M255 7520 Mpixels/sec
GeForce 9600 GSO ASUS 512 6600 Mpixels/sec
Difference: 920 (14%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9600 GSO ASUS 512

Amazon.com

Check prices at:

Radeon R5 M255

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9600 GSO ASUS 512 Radeon R5 M255
Manufacturer nVidia AMD
Year September 2008 June 2014
Code Name G92 Jet Pro
Memory 512 MB 2048 MB
Core Speed 550 MHz 940 MHz
Memory Speed 1000 MHz 2000 MHz
Power (Max TDP) 84 watts (Unknown) watts
Bandwidth 16000 MB/sec 16000 MB/sec
Texel Rate 26400 Mtexels/sec 18800 Mtexels/sec
Pixel Rate 6600 Mpixels/sec 7520 Mpixels/sec
Unified Shaders 96 320
Texture Mapping Units 48 20
Render Output Units 12 8
Bus Type DDR2 DDR3
Bus Width 128-bit 64-bit
Fab Process 65 nm 28 nm
Transistors 754 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x8
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transferred across the external memory interface within a second. The number is calculated by multiplying the interface width by its memory speed. If the card has DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO ASUS 512

Amazon.com

Check prices at:

Radeon R5 M255

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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