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GeForce GTX 980M vs Radeon HD 3650 512MB

Intro

The GeForce GTX 980M comes with clock speeds of 1038 MHz on the GPU, and 1000 MHz on the 4096 MB of GDDR5 RAM. It features 1536 SPUs along with 96 TAUs and 64 Rasterization Operator Units.

Compare that to the Radeon HD 3650 512MB, which comes with a clock speed of 725 MHz and a GDDR3 memory frequency of 800 MHz. It also makes use of a 128-bit memory bus, and makes use of a 55 nm design. It is made up of 120(24x5) SPUs, 8 TAUs, and 4 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 3650 512MB 78 Watts
GeForce GTX 980M 100 Watts
Difference: 22 Watts (28%)

Memory Bandwidth

In theory, the GeForce GTX 980M should be much faster than the Radeon HD 3650 512MB overall. (explain)

GeForce GTX 980M 128000 MB/sec
Radeon HD 3650 512MB 25600 MB/sec
Difference: 102400 (400%)

Texel Rate

The GeForce GTX 980M will be quite a bit (more or less 1618%) more effective at anisotropic filtering than the Radeon HD 3650 512MB. (explain)

GeForce GTX 980M 99648 Mtexels/sec
Radeon HD 3650 512MB 5800 Mtexels/sec
Difference: 93848 (1618%)

Pixel Rate

The GeForce GTX 980M is much (approximately 2191%) more effective at FSAA than the Radeon HD 3650 512MB, and will be able to handle higher screen resolutions without losing too much performance. (explain)

GeForce GTX 980M 66432 Mpixels/sec
Radeon HD 3650 512MB 2900 Mpixels/sec
Difference: 63532 (2191%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980M

Amazon.com

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Radeon HD 3650 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980M Radeon HD 3650 512MB
Manufacturer nVidia AMD
Year October 7 2014 2008
Code Name GM204 RV635 PRO
Memory 4096 MB 512 MB
Core Speed 1038 MHz 725 MHz
Memory Speed 4000 MHz 1600 MHz
Power (Max TDP) 100 watts 78 watts
Bandwidth 128000 MB/sec 25600 MB/sec
Texel Rate 99648 Mtexels/sec 5800 Mtexels/sec
Pixel Rate 66432 Mpixels/sec 2900 Mpixels/sec
Unified Shaders 1536 120(24x5)
Texture Mapping Units 96 8
Render Output Units 64 4
Bus Type GDDR5 GDDR3
Bus Width 256-bit 128-bit
Fab Process 28 nm 55 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 2.0 x16/AGP 8x
DirectX Version DirectX 12 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be transferred across the external memory interface in one second. It's calculated by multiplying the interface width by its memory clock speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 980M

Amazon.com

Check prices at:

Radeon HD 3650 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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