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GeForce GTX 570 vs GeForce GTX 980M

Intro

The GeForce GTX 570 has a GPU clock speed of 732 MHz, and the 1280 MB of GDDR5 memory runs at 950 MHz through a 320-bit bus. It also is made up of 480 SPUs, 60 Texture Address Units, and 40 ROPs.

Compare those specifications to the GeForce GTX 980M, which features a core clock speed of 1038 MHz and a GDDR5 memory frequency of 1000 MHz. It also features a 256-bit memory bus, and uses a 28 nm design. It is comprised of 1536 SPUs, 96 Texture Address Units, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980M 9476 points
GeForce GTX 570 4387 points
Difference: 5089 (116%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 980M 100 Watts
GeForce GTX 570 219 Watts
Difference: 119 Watts (119%)

Memory Bandwidth

Theoretically, the GeForce GTX 570 should perform a little bit faster than the GeForce GTX 980M overall. (explain)

GeForce GTX 570 152000 MB/sec
GeForce GTX 980M 128000 MB/sec
Difference: 24000 (19%)

Texel Rate

The GeForce GTX 980M will be a lot (approximately 127%) more effective at anisotropic filtering than the GeForce GTX 570. (explain)

GeForce GTX 980M 99648 Mtexels/sec
GeForce GTX 570 43920 Mtexels/sec
Difference: 55728 (127%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 980M is a better choice, by far. (explain)

GeForce GTX 980M 66432 Mpixels/sec
GeForce GTX 570 29280 Mpixels/sec
Difference: 37152 (127%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 570

Amazon.com

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GeForce GTX 980M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 570 GeForce GTX 980M
Manufacturer nVidia nVidia
Year December 2010 October 7 2014
Code Name GF110 GM204
Memory 1280 MB 4096 MB
Core Speed 732 MHz 1038 MHz
Memory Speed 3800 MHz 4000 MHz
Power (Max TDP) 219 watts 100 watts
Bandwidth 152000 MB/sec 128000 MB/sec
Texel Rate 43920 Mtexels/sec 99648 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 66432 Mpixels/sec
Unified Shaders 480 1536
Texture Mapping Units 60 96
Render Output Units 40 64
Bus Type GDDR5 GDDR5
Bus Width 320-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 3000 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be transported past the external memory interface in one second. It's calculated by multiplying the interface width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 570

Amazon.com

Check prices at:

GeForce GTX 980M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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