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GeForce GTX 980M vs Radeon HD 7790

Intro

The GeForce GTX 980M features a GPU core speed of 1038 MHz, and the 4096 MB of GDDR5 RAM is set to run at 1000 MHz through a 256-bit bus. It also is made up of 1536 Stream Processors, 96 TAUs, and 64 Raster Operation Units.

Compare all of that to the Radeon HD 7790, which comes with core clock speeds of 1000 MHz on the GPU, and 1500 MHz on the 1024 MB of GDDR5 RAM. It features 896 SPUs along with 56 Texture Address Units and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980M 9476 points
Radeon HD 7790 4330 points
Difference: 5146 (119%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7790 85 Watts
GeForce GTX 980M 100 Watts
Difference: 15 Watts (18%)

Memory Bandwidth

Performance-wise, the GeForce GTX 980M should in theory be much better than the Radeon HD 7790 in general. (explain)

GeForce GTX 980M 128000 MB/sec
Radeon HD 7790 96000 MB/sec
Difference: 32000 (33%)

Texel Rate

The GeForce GTX 980M will be a lot (approximately 78%) better at anisotropic filtering than the Radeon HD 7790. (explain)

GeForce GTX 980M 99648 Mtexels/sec
Radeon HD 7790 56000 Mtexels/sec
Difference: 43648 (78%)

Pixel Rate

The GeForce GTX 980M is a lot (about 315%) faster with regards to anti-aliasing than the Radeon HD 7790, and also should be capable of handling higher resolutions better. (explain)

GeForce GTX 980M 66432 Mpixels/sec
Radeon HD 7790 16000 Mpixels/sec
Difference: 50432 (315%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980M

Amazon.com

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Radeon HD 7790

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980M Radeon HD 7790
Manufacturer nVidia AMD
Year October 7 2014 March 2013
Code Name GM204 Bonaire XT
Memory 4096 MB 1024 MB
Core Speed 1038 MHz 1000 MHz
Memory Speed 4000 MHz 6000 MHz
Power (Max TDP) 100 watts 85 watts
Bandwidth 128000 MB/sec 96000 MB/sec
Texel Rate 99648 Mtexels/sec 56000 Mtexels/sec
Pixel Rate 66432 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 1536 896
Texture Mapping Units 96 56
Render Output Units 64 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be transported across the external memory interface in a second. It's calculated by multiplying the card's interface width by its memory speed. In the case of DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is calculated by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 980M

Amazon.com

Check prices at:

Radeon HD 7790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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