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GeForce GTX 260 216SP 55 nm vs GeForce GTX 970M

Intro

The GeForce GTX 260 216SP 55 nm comes with a GPU clock speed of 576 MHz, and the 896 MB of GDDR3 memory runs at 999 MHz through a 448-bit bus. It also is comprised of 216 SPUs, 72 Texture Address Units, and 28 Raster Operation Units.

Compare those specs to the GeForce GTX 970M, which has a clock frequency of 924 MHz and a GDDR5 memory speed of 1000 MHz. It also makes use of a 192-bit memory bus, and uses a 28 nm design. It is comprised of 1280 SPUs, 80 Texture Address Units, and 48 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970M 75 Watts
GeForce GTX 260 216SP 55 nm 171 Watts
Difference: 96 Watts (128%)

Memory Bandwidth

The GeForce GTX 260 216SP 55 nm should in theory be a little bit faster than the GeForce GTX 970M in general. (explain)

GeForce GTX 260 216SP 55 nm 111888 MB/sec
GeForce GTX 970M 96000 MB/sec
Difference: 15888 (17%)

Texel Rate

The GeForce GTX 970M will be quite a bit (approximately 78%) better at texture filtering than the GeForce GTX 260 216SP 55 nm. (explain)

GeForce GTX 970M 73920 Mtexels/sec
GeForce GTX 260 216SP 55 nm 41472 Mtexels/sec
Difference: 32448 (78%)

Pixel Rate

The GeForce GTX 970M should be a lot (about 175%) better at full screen anti-aliasing than the GeForce GTX 260 216SP 55 nm, and should be capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce GTX 970M 44352 Mpixels/sec
GeForce GTX 260 216SP 55 nm 16128 Mpixels/sec
Difference: 28224 (175%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 260 216SP 55 nm

Amazon.com

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GeForce GTX 970M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 260 216SP 55 nm GeForce GTX 970M
Manufacturer nVidia nVidia
Year December 22, 2008 October 7 2014
Code Name G200b GM204
Memory 896 MB 3072 MB
Core Speed 576 MHz 924 MHz
Memory Speed 1998 MHz 4000 MHz
Power (Max TDP) 171 watts 75 watts
Bandwidth 111888 MB/sec 96000 MB/sec
Texel Rate 41472 Mtexels/sec 73920 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 44352 Mpixels/sec
Unified Shaders 216 1280
Texture Mapping Units 72 80
Render Output Units 28 48
Bus Type GDDR3 GDDR5
Bus Width 448-bit 192-bit
Fab Process 55 nm 28 nm
Transistors 1400 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be moved over the external memory interface in one second. It's calculated by multiplying the bus width by its memory speed. If the card has DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 260 216SP 55 nm

Amazon.com

Check prices at:

GeForce GTX 970M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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