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GeForce GTX 960 vs GeForce GTX 970M

Intro

The GeForce GTX 960 makes use of a 28 nm design. nVidia has clocked the core speed at 1127 MHz. The GDDR5 memory works at a speed of 1750 MHz on this card. It features 1024 SPUs as well as 64 TAUs and 32 ROPs.

Compare that to the GeForce GTX 970M, which features a clock frequency of 924 MHz and a GDDR5 memory speed of 1000 MHz. It also features a 192-bit memory bus, and makes use of a 28 nm design. It is comprised of 1280 SPUs, 80 TAUs, and 48 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 960 7627 points
GeForce GTX 970M 7520 points
Difference: 107 (1%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970M 75 Watts
GeForce GTX 960 120 Watts
Difference: 45 Watts (60%)

Memory Bandwidth

In theory, the GeForce GTX 960 is 17% faster than the GeForce GTX 970M in general, because of its greater bandwidth. (explain)

GeForce GTX 960 112000 MB/sec
GeForce GTX 970M 96000 MB/sec
Difference: 16000 (17%)

Texel Rate

The GeForce GTX 970M is just a bit (about 2%) better at AF than the GeForce GTX 960. (explain)

GeForce GTX 970M 73920 Mtexels/sec
GeForce GTX 960 72128 Mtexels/sec
Difference: 1792 (2%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 970M is the winner, by far. (explain)

GeForce GTX 970M 44352 Mpixels/sec
GeForce GTX 960 36064 Mpixels/sec
Difference: 8288 (23%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960

Amazon.com

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GeForce GTX 970M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960 GeForce GTX 970M
Manufacturer nVidia nVidia
Year January 2015 October 7 2014
Code Name GM206 GM204
Memory 2048 MB 3072 MB
Core Speed 1127 MHz 924 MHz
Memory Speed 7000 MHz 4000 MHz
Power (Max TDP) 120 watts 75 watts
Bandwidth 112000 MB/sec 96000 MB/sec
Texel Rate 72128 Mtexels/sec 73920 Mtexels/sec
Pixel Rate 36064 Mpixels/sec 44352 Mpixels/sec
Unified Shaders 1024 1280
Texture Mapping Units 64 80
Render Output Units 32 48
Bus Type GDDR5 GDDR5
Bus Width 128-bit 192-bit
Fab Process 28 nm 28 nm
Transistors 2940 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be moved across the external memory interface within a second. It's worked out by multiplying the interface width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 960

Amazon.com

Check prices at:

GeForce GTX 970M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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