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GeForce GTX 965M vs Radeon R9 270X

Intro

The GeForce GTX 965M features clock speeds of 944 MHz on the GPU, and 1000 MHz on the 2048 MB of GDDR5 memory. It features 1024 SPUs as well as 64 TAUs and 32 Rasterization Operator Units.

Compare those specifications to the Radeon R9 270X, which has a core clock frequency of 1000 MHz and a GDDR5 memory frequency of 1400 MHz. It also makes use of a 256-bit memory bus, and makes use of a 28 nm design. It is made up of 1280 SPUs, 80 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 270X 6590 points
GeForce GTX 965M 5650 points
Difference: 940 (17%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 965M 60 Watts
Radeon R9 270X 180 Watts
Difference: 120 Watts (200%)

Memory Bandwidth

As far as performance goes, the Radeon R9 270X should in theory be a lot better than the GeForce GTX 965M overall. (explain)

Radeon R9 270X 179200 MB/sec
GeForce GTX 965M 64000 MB/sec
Difference: 115200 (180%)

Texel Rate

The Radeon R9 270X is much (approximately 32%) faster with regards to texture filtering than the GeForce GTX 965M. (explain)

Radeon R9 270X 80000 Mtexels/sec
GeForce GTX 965M 60416 Mtexels/sec
Difference: 19584 (32%)

Pixel Rate

The Radeon R9 270X should be a small bit (about 6%) faster with regards to AA than the GeForce GTX 965M, and able to handle higher resolutions more effectively. (explain)

Radeon R9 270X 32000 Mpixels/sec
GeForce GTX 965M 30208 Mpixels/sec
Difference: 1792 (6%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 965M

Amazon.com

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Radeon R9 270X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 965M Radeon R9 270X
Manufacturer nVidia AMD
Year January 5 2015 October 2013
Code Name GM204 Curacao XT
Memory 2048 MB 2048 MB
Core Speed 944 MHz 1000 MHz
Memory Speed 4000 MHz 5600 MHz
Power (Max TDP) 60 watts 180 watts
Bandwidth 64000 MB/sec 179200 MB/sec
Texel Rate 60416 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 30208 Mpixels/sec 32000 Mpixels/sec
Unified Shaders 1024 1280
Texture Mapping Units 64 80
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be transferred across the external memory interface in one second. The number is worked out by multiplying the bus width by the speed of its memory. If it uses DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 965M

Amazon.com

Check prices at:

Radeon R9 270X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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