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GeForce GTX 960M vs Radeon R7 240

Intro

The GeForce GTX 960M comes with clock speeds of 1096 MHz on the GPU, and 1000 MHz on the 2048 MB of GDDR5 RAM. It features 640 SPUs along with 40 TAUs and 16 Rasterization Operator Units.

Compare all that to the Radeon R7 240, which uses a 28 nm design. AMD has clocked the core frequency at 730 MHz. The DDR3 memory is set to run at a frequency of 900 MHz on this card. It features 320 SPUs along with 20 Texture Address Units and 8 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 960M 4350 points
Radeon R7 240 1218 points
Difference: 3132 (257%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 240 30 Watts
GeForce GTX 960M 65 Watts
Difference: 35 Watts (117%)

Memory Bandwidth

Performance-wise, the GeForce GTX 960M should theoretically be a lot better than the Radeon R7 240 in general. (explain)

GeForce GTX 960M 64000 MB/sec
Radeon R7 240 28800 MB/sec
Difference: 35200 (122%)

Texel Rate

The GeForce GTX 960M should be much (about 200%) more effective at AF than the Radeon R7 240. (explain)

GeForce GTX 960M 43840 Mtexels/sec
Radeon R7 240 14600 Mtexels/sec
Difference: 29240 (200%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 960M is superior to the Radeon R7 240, and very much so. (explain)

GeForce GTX 960M 17536 Mpixels/sec
Radeon R7 240 5840 Mpixels/sec
Difference: 11696 (200%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960M

Amazon.com

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Radeon R7 240

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960M Radeon R7 240
Manufacturer nVidia AMD
Year March 12 2015 October 2013
Code Name GM107 Oland PRO
Memory 2048 MB 2048 MB
Core Speed 1096 MHz 730 MHz
Memory Speed 4000 MHz 1800 MHz
Power (Max TDP) 65 watts 30 watts
Bandwidth 64000 MB/sec 28800 MB/sec
Texel Rate 43840 Mtexels/sec 14600 Mtexels/sec
Pixel Rate 17536 Mpixels/sec 5840 Mpixels/sec
Unified Shaders 640 320
Texture Mapping Units 40 20
Render Output Units 16 8
Bus Type GDDR5 DDR3
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 1040 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be moved past the external memory interface in one second. It's calculated by multiplying the card's bus width by its memory speed. If the card has DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 960M

Amazon.com

Check prices at:

Radeon R7 240

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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