I get commissions for purchases made through links on this page. (more info)

Compare any two graphics cards:
VS

GeForce GTX 950M vs Radeon HD 3650 256MB

Intro

The GeForce GTX 950M makes use of a 28 nm design. nVidia has clocked the core frequency at 914 MHz. The DDR3 memory works at a frequency of 1000 MHz on this particular card. It features 640 SPUs as well as 40 TAUs and 16 Rasterization Operator Units.

Compare those specs to the Radeon HD 3650 256MB, which has GPU clock speed of 725 MHz, and 256 MB of DDR2 RAM running at 800 MHz through a 128-bit bus. It also is made up of 120(24x5) Stream Processors, 8 Texture Address Units, and 4 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950M 55 Watts
Radeon HD 3650 256MB 78 Watts
Difference: 23 Watts (42%)

Memory Bandwidth

In theory, the GeForce GTX 950M will be 25% faster than the Radeon HD 3650 256MB overall, due to its higher bandwidth. (explain)

GeForce GTX 950M 32000 MB/sec
Radeon HD 3650 256MB 25600 MB/sec
Difference: 6400 (25%)

Texel Rate

The GeForce GTX 950M is quite a bit (about 530%) better at anisotropic filtering than the Radeon HD 3650 256MB. (explain)

GeForce GTX 950M 36560 Mtexels/sec
Radeon HD 3650 256MB 5800 Mtexels/sec
Difference: 30760 (530%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 950M is the winner, and very much so. (explain)

GeForce GTX 950M 14624 Mpixels/sec
Radeon HD 3650 256MB 2900 Mpixels/sec
Difference: 11724 (404%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 950M

Amazon.com

Check prices at:

Radeon HD 3650 256MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 950M Radeon HD 3650 256MB
Manufacturer nVidia AMD
Year March 12 2015 2008
Code Name GM107 RV635 PRO
Memory 2048 MB 256 MB
Core Speed 914 MHz 725 MHz
Memory Speed 2000 MHz 1600 MHz
Power (Max TDP) 55 watts 78 watts
Bandwidth 32000 MB/sec 25600 MB/sec
Texel Rate 36560 Mtexels/sec 5800 Mtexels/sec
Pixel Rate 14624 Mpixels/sec 2900 Mpixels/sec
Unified Shaders 640 120(24x5)
Texture Mapping Units 40 8
Render Output Units 16 4
Bus Type DDR3 DDR2
Bus Width 128-bit 128-bit
Fab Process 28 nm 55 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 2.0 x16/AGP 8x
DirectX Version DirectX 12 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be moved across the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 950M

Amazon.com

Check prices at:

Radeon HD 3650 256MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield