I get commissions for purchases made through links on this page. (more info)

Compare any two graphics cards:
VS

GeForce GT 430 vs GeForce GTX 950M

Intro

The GeForce GT 430 has core clock speeds of 700 MHz on the GPU, and 900 MHz on the 512 MB of GDDR3 memory. It features 96 SPUs along with 16 Texture Address Units and 4 ROPs.

Compare those specifications to the GeForce GTX 950M, which features GPU core speed of 914 MHz, and 2048 MB of DDR3 RAM running at 1000 MHz through a 128-bit bus. It also is made up of 640 SPUs, 40 Texture Address Units, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950M 55 Watts
GeForce GT 430 60 Watts
Difference: 5 Watts (9%)

Memory Bandwidth

The GeForce GTX 950M, in theory, should perform a bit faster than the GeForce GT 430 overall. (explain)

GeForce GTX 950M 32000 MB/sec
GeForce GT 430 28800 MB/sec
Difference: 3200 (11%)

Texel Rate

The GeForce GTX 950M should be much (more or less 226%) more effective at AF than the GeForce GT 430. (explain)

GeForce GTX 950M 36560 Mtexels/sec
GeForce GT 430 11200 Mtexels/sec
Difference: 25360 (226%)

Pixel Rate

The GeForce GTX 950M will be much (about 422%) faster with regards to AA than the GeForce GT 430, and should be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GTX 950M 14624 Mpixels/sec
GeForce GT 430 2800 Mpixels/sec
Difference: 11824 (422%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 430

Amazon.com

Check prices at:

GeForce GTX 950M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 430 GeForce GTX 950M
Manufacturer nVidia nVidia
Year October 2010 March 12 2015
Code Name GF108 GM107
Memory 512 MB 2048 MB
Core Speed 700 MHz 914 MHz
Memory Speed 1800 MHz 2000 MHz
Power (Max TDP) 60 watts 55 watts
Bandwidth 28800 MB/sec 32000 MB/sec
Texel Rate 11200 Mtexels/sec 36560 Mtexels/sec
Pixel Rate 2800 Mpixels/sec 14624 Mpixels/sec
Unified Shaders 96 640
Texture Mapping Units 16 40
Render Output Units 4 16
Bus Type GDDR3 DDR3
Bus Width 128-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 585 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be moved across the external memory interface within a second. It is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 430

Amazon.com

Check prices at:

GeForce GTX 950M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield