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GeForce GTX 950M vs Radeon HD 6570 (OEM) 1GB

Intro

The GeForce GTX 950M comes with a clock speed of 914 MHz and a DDR3 memory speed of 1000 MHz. It also features a 128-bit memory bus, and uses a 28 nm design. It features 640 SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

Compare those specs to the Radeon HD 6570 (OEM) 1GB, which comes with clock speeds of 650 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR3 memory. It features 480 SPUs as well as 24 Texture Address Units and 8 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 950M 3330 points
Radeon HD 6570 (OEM) 1GB 850 points
Difference: 2480 (292%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6570 (OEM) 1GB 50 Watts
GeForce GTX 950M 55 Watts
Difference: 5 Watts (10%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 950M should theoretically be just a bit better than the Radeon HD 6570 (OEM) 1GB in general. (explain)

GeForce GTX 950M 32000 MB/sec
Radeon HD 6570 (OEM) 1GB 28800 MB/sec
Difference: 3200 (11%)

Texel Rate

The GeForce GTX 950M should be a lot (approximately 134%) more effective at AF than the Radeon HD 6570 (OEM) 1GB. (explain)

GeForce GTX 950M 36560 Mtexels/sec
Radeon HD 6570 (OEM) 1GB 15600 Mtexels/sec
Difference: 20960 (134%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 950M is the winner, by a large margin. (explain)

GeForce GTX 950M 14624 Mpixels/sec
Radeon HD 6570 (OEM) 1GB 5200 Mpixels/sec
Difference: 9424 (181%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950M

Amazon.com

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Radeon HD 6570 (OEM) 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950M Radeon HD 6570 (OEM) 1GB
Manufacturer nVidia AMD
Year March 12 2015 February 2011
Code Name GM107 Turks
Memory 2048 MB 1024 MB
Core Speed 914 MHz 650 MHz
Memory Speed 2000 MHz 1800 MHz
Power (Max TDP) 55 watts 50 watts
Bandwidth 32000 MB/sec 28800 MB/sec
Texel Rate 36560 Mtexels/sec 15600 Mtexels/sec
Pixel Rate 14624 Mpixels/sec 5200 Mpixels/sec
Unified Shaders 640 480
Texture Mapping Units 40 24
Render Output Units 16 8
Bus Type DDR3 GDDR3
Bus Width 128-bit 128-bit
Fab Process 28 nm 40 nm
Transistors (Unknown) million 715 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be transferred across the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory speed. If the card has DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 950M

Amazon.com

Check prices at:

Radeon HD 6570 (OEM) 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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