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GeForce 940M vs GeForce GTX 260

Intro

The GeForce 940M features core clock speeds of 1072 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 RAM. It features 384 SPUs as well as 24 Texture Address Units and 8 Rasterization Operator Units.

Compare those specifications to the GeForce GTX 260, which comes with GPU core speed of 576 MHz, and 896 MB of GDDR3 RAM running at 999 MHz through a 448-bit bus. It also is comprised of 192 Stream Processors, 64 TAUs, and 28 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically, the GeForce GTX 260 should perform a lot faster than the GeForce 940M overall. (explain)

GeForce GTX 260 111888 MB/sec
GeForce 940M 16000 MB/sec
Difference: 95888 (599%)

Texel Rate

The GeForce GTX 260 should be much (about 43%) more effective at AF than the GeForce 940M. (explain)

GeForce GTX 260 36864 Mtexels/sec
GeForce 940M 25728 Mtexels/sec
Difference: 11136 (43%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 260 is superior to the GeForce 940M, and very much so. (explain)

GeForce GTX 260 16128 Mpixels/sec
GeForce 940M 8576 Mpixels/sec
Difference: 7552 (88%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 940M

Amazon.com

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GeForce GTX 260

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

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Model GeForce 940M GeForce GTX 260
Manufacturer nVidia nVidia
Year March 12 2015 June 16, 2008
Code Name GM108 G200
Memory 2048 MB 896 MB
Core Speed 1072 MHz 576 MHz
Memory Speed 2000 MHz 1998 MHz
Power (Max TDP) (Unknown) watts 182 watts
Bandwidth 16000 MB/sec 111888 MB/sec
Texel Rate 25728 Mtexels/sec 36864 Mtexels/sec
Pixel Rate 8576 Mpixels/sec 16128 Mpixels/sec
Unified Shaders 384 192
Texture Mapping Units 24 64
Render Output Units 8 28
Bus Type DDR3 GDDR3
Bus Width 64-bit 448-bit
Fab Process 28 nm 65 nm
Transistors (Unknown) million 1400 million
Bus PCIe 3.0 x16 PCIe x16 2.0
DirectX Version DirectX 12 DirectX 10
OpenGL Version OpenGL 4.5 OpenGL 3.1

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be transferred past the external memory interface within a second. It is worked out by multiplying the interface width by the speed of its memory. In the case of DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce 940M

Amazon.com

Check prices at:

GeForce GTX 260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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