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GeForce 930M vs GeForce 9800 GT 512MB

Intro

The GeForce 930M has core speeds of 928 MHz on the GPU, and 900 MHz on the 2048 MB of DDR3 RAM. It features 384 SPUs along with 24 TAUs and 8 Rasterization Operator Units.

Compare those specs to the GeForce 9800 GT 512MB, which features clock speeds of 600 MHz on the GPU, and 900 MHz on the 512 MB of GDDR3 RAM. It features 112 SPUs along with 56 TAUs and 16 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the GeForce 9800 GT 512MB is 300% faster than the GeForce 930M in general, because of its higher data rate. (explain)

GeForce 9800 GT 512MB 57600 MB/sec
GeForce 930M 14400 MB/sec
Difference: 43200 (300%)

Texel Rate

The GeForce 9800 GT 512MB should be quite a bit (more or less 51%) better at anisotropic filtering than the GeForce 930M. (explain)

GeForce 9800 GT 512MB 33600 Mtexels/sec
GeForce 930M 22272 Mtexels/sec
Difference: 11328 (51%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce 9800 GT 512MB is the winner, and very much so. (explain)

GeForce 9800 GT 512MB 9600 Mpixels/sec
GeForce 930M 7424 Mpixels/sec
Difference: 2176 (29%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 930M

Amazon.com

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GeForce 9800 GT 512MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 930M GeForce 9800 GT 512MB
Manufacturer nVidia nVidia
Year March 12 2015 July 2008
Code Name GM108 G92a/b
Memory 2048 MB 512 MB
Core Speed 928 MHz 600 MHz
Memory Speed 1800 MHz 1800 MHz
Power (Max TDP) (Unknown) watts 105 watts
Bandwidth 14400 MB/sec 57600 MB/sec
Texel Rate 22272 Mtexels/sec 33600 Mtexels/sec
Pixel Rate 7424 Mpixels/sec 9600 Mpixels/sec
Unified Shaders 384 112
Texture Mapping Units 24 56
Render Output Units 8 16
Bus Type DDR3 GDDR3
Bus Width 64-bit 256-bit
Fab Process 28 nm 65/55 nm
Transistors (Unknown) million 754 million
Bus PCIe 3.0 x16 PCIe x16 2.0
DirectX Version DirectX 12 DirectX 10
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of MB per second) that can be transported past the external memory interface within a second. The number is calculated by multiplying the bus width by the speed of its memory. In the case of DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce 930M

Amazon.com

Check prices at:

GeForce 9800 GT 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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