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GeForce GTX 465 vs GeForce GTX 950

Intro

The GeForce GTX 465 features a clock frequency of 607 MHz and a GDDR5 memory speed of 802 MHz. It also features a 256-bit bus, and makes use of a 40 nm design. It is made up of 352 SPUs, 44 Texture Address Units, and 32 ROPs.

Compare those specifications to the GeForce GTX 950, which has a core clock speed of 1024 MHz and a GDDR5 memory speed of 1652 MHz. It also makes use of a 128-bit memory bus, and uses a 28 nm design. It is comprised of 768 SPUs, 48 TAUs, and 32 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950 90 Watts
GeForce GTX 465 200 Watts
Difference: 110 Watts (122%)

Memory Bandwidth

The GeForce GTX 950 should in theory perform a small bit faster than the GeForce GTX 465 overall. (explain)

GeForce GTX 950 105728 MB/sec
GeForce GTX 465 102592 MB/sec
Difference: 3136 (3%)

Texel Rate

The GeForce GTX 950 will be quite a bit (about 84%) more effective at texture filtering than the GeForce GTX 465. (explain)

GeForce GTX 950 49152 Mtexels/sec
GeForce GTX 465 26708 Mtexels/sec
Difference: 22444 (84%)

Pixel Rate

The GeForce GTX 950 should be quite a bit (about 69%) faster with regards to FSAA than the GeForce GTX 465, and also able to handle higher screen resolutions while still performing well. (explain)

GeForce GTX 950 32768 Mpixels/sec
GeForce GTX 465 19424 Mpixels/sec
Difference: 13344 (69%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 465

Amazon.com

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GeForce GTX 950

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 465 GeForce GTX 950
Manufacturer nVidia nVidia
Year May 2010 August 2015
Code Name GF100 GM206
Memory 1024 MB 2048 MB
Core Speed 607 MHz 1024 MHz
Memory Speed 3208 MHz 6608 MHz
Power (Max TDP) 200 watts 90 watts
Bandwidth 102592 MB/sec 105728 MB/sec
Texel Rate 26708 Mtexels/sec 49152 Mtexels/sec
Pixel Rate 19424 Mpixels/sec 32768 Mpixels/sec
Unified Shaders 352 768
Texture Mapping Units 44 48
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 2940 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred across the external memory interface in a second. It's worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 465

Amazon.com

Check prices at:

GeForce GTX 950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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