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GeForce GTX 950 vs Radeon HD 7790

Intro

The GeForce GTX 950 features core clock speeds of 1024 MHz on the GPU, and 1652 MHz on the 2048 MB of GDDR5 RAM. It features 768 SPUs along with 48 TAUs and 32 Rasterization Operator Units.

Compare all that to the Radeon HD 7790, which has a GPU core clock speed of 1000 MHz, and 1024 MB of GDDR5 RAM set to run at 1500 MHz through a 128-bit bus. It also features 896 SPUs, 56 TAUs, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 950 6536 points
Radeon HD 7790 4330 points
Difference: 2206 (51%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7790 85 Watts
GeForce GTX 950 90 Watts
Difference: 5 Watts (6%)

Memory Bandwidth

In theory, the GeForce GTX 950 should be 10% quicker than the Radeon HD 7790 overall, because of its greater bandwidth. (explain)

GeForce GTX 950 105728 MB/sec
Radeon HD 7790 96000 MB/sec
Difference: 9728 (10%)

Texel Rate

The Radeon HD 7790 should be a small bit (more or less 14%) faster with regards to AF than the GeForce GTX 950. (explain)

Radeon HD 7790 56000 Mtexels/sec
GeForce GTX 950 49152 Mtexels/sec
Difference: 6848 (14%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 950 is superior to the Radeon HD 7790, and very much so. (explain)

GeForce GTX 950 32768 Mpixels/sec
Radeon HD 7790 16000 Mpixels/sec
Difference: 16768 (105%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950

Amazon.com

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Radeon HD 7790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950 Radeon HD 7790
Manufacturer nVidia AMD
Year August 2015 March 2013
Code Name GM206 Bonaire XT
Memory 2048 MB 1024 MB
Core Speed 1024 MHz 1000 MHz
Memory Speed 6608 MHz 6000 MHz
Power (Max TDP) 90 watts 85 watts
Bandwidth 105728 MB/sec 96000 MB/sec
Texel Rate 49152 Mtexels/sec 56000 Mtexels/sec
Pixel Rate 32768 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 768 896
Texture Mapping Units 48 56
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 2940 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be transported across the external memory interface in one second. The number is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 950

Amazon.com

Check prices at:

Radeon HD 7790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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