Compare any two graphics cards:
VS

GeForce GTX 950 vs Radeon HD 7990

Intro

The GeForce GTX 950 comes with a GPU core clock speed of 1024 MHz, and the 2048 MB of GDDR5 RAM runs at 1652 MHz through a 128-bit bus. It also features 768 SPUs, 48 Texture Address Units, and 32 ROPs.

Compare all of that to the Radeon HD 7990, which comes with GPU core speed of 950 MHz, and 3072 MB of GDDR5 RAM running at 1500 MHz through a 384-bit bus. It also features 2048 SPUs, 128 Texture Address Units, and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7990 15520 points
GeForce GTX 950 6536 points
Difference: 8984 (137%)

Ethereum Mining Hash Rate

Radeon HD 7990 32 Mh/s
GeForce GTX 950 10 Mh/s
Difference: 22 (220%)

Zcash Mining Hash Rate

Radeon HD 7990 513 Sol/s
GeForce GTX 950 155 Sol/s
Difference: 358 (231%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950 90 Watts
Radeon HD 7990 375 Watts
Difference: 285 Watts (317%)

Memory Bandwidth

The Radeon HD 7990 should in theory perform a lot faster than the GeForce GTX 950 overall. (explain)

Radeon HD 7990 576000 MB/sec
GeForce GTX 950 105728 MB/sec
Difference: 470272 (445%)

Texel Rate

The Radeon HD 7990 is much (about 395%) more effective at texture filtering than the GeForce GTX 950. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce GTX 950 49152 Mtexels/sec
Difference: 194048 (395%)

Pixel Rate

The Radeon HD 7990 is a lot (about 86%) more effective at full screen anti-aliasing than the GeForce GTX 950, and should be able to handle higher screen resolutions without slowing down too much. (explain)

Radeon HD 7990 60800 Mpixels/sec
GeForce GTX 950 32768 Mpixels/sec
Difference: 28032 (86%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 950

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 950 Radeon HD 7990
Manufacturer nVidia AMD
Year August 2015 April 2013
Code Name GM206 Malta
Memory 2048 MB 3072 MB (x2)
Core Speed 1024 MHz 950 MHz (x2)
Memory Speed 6608 MHz 6000 MHz (x2)
Power (Max TDP) 90 watts 375 watts
Bandwidth 105728 MB/sec 576000 MB/sec
Texel Rate 49152 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 32768 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 768 2048 (x2)
Texture Mapping Units 48 128 (x2)
Render Output Units 32 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit (x2)
Fab Process 28 nm 28 nm
Transistors 2940 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be moved across the external memory interface within a second. It's calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 950

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield