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Geforce GTX 690 vs Radeon R9 390X 8G

Intro

The Geforce GTX 690 has core speeds of 915 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 RAM. It features 1536 SPUs along with 128 TAUs and 32 Rasterization Operator Units.

Compare all that to the Radeon R9 390X 8G, which comes with core speeds of 1050 MHz on the GPU, and 1500 MHz on the 8192 MB of GDDR5 memory. It features 2816 SPUs as well as 176 TAUs and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 390X 8G 13555 points
Geforce GTX 690 13111 points
Difference: 444 (3%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 390X 8G 275 Watts
Geforce GTX 690 300 Watts
Difference: 25 Watts (9%)

Memory Bandwidth

As far as performance goes, the Geforce GTX 690 should theoretically be just a bit better than the Radeon R9 390X 8G overall. (explain)

Geforce GTX 690 384512 MB/sec
Radeon R9 390X 8G 384000 MB/sec
Difference: 512 (0%)

Texel Rate

The Geforce GTX 690 is a lot (approximately 27%) faster with regards to texture filtering than the Radeon R9 390X 8G. (explain)

Geforce GTX 690 234240 Mtexels/sec
Radeon R9 390X 8G 184800 Mtexels/sec
Difference: 49440 (27%)

Pixel Rate

The Radeon R9 390X 8G will be a bit (more or less 15%) better at anti-aliasing than the Geforce GTX 690, and also will be able to handle higher screen resolutions more effectively. (explain)

Radeon R9 390X 8G 67200 Mpixels/sec
Geforce GTX 690 58560 Mpixels/sec
Difference: 8640 (15%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Geforce GTX 690

Amazon.com

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Radeon R9 390X 8G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 690 Radeon R9 390X 8G
Manufacturer nVidia AMD
Year April 2012 June 2015
Code Name GK104 Grenada XT
Memory 2048 MB (x2) 8192 MB
Core Speed 915 MHz (x2) 1050 MHz
Memory Speed 6008 MHz (x2) 6000 MHz
Power (Max TDP) 300 watts 275 watts
Bandwidth 384512 MB/sec 384000 MB/sec
Texel Rate 234240 Mtexels/sec 184800 Mtexels/sec
Pixel Rate 58560 Mpixels/sec 67200 Mpixels/sec
Unified Shaders 1536 (x2) 2816
Texture Mapping Units 128 (x2) 176
Render Output Units 32 (x2) 64
Bus Type GDDR5 GDDR5
Bus Width 256-bit (x2) 512-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be moved past the external memory interface in one second. It's worked out by multiplying the interface width by its memory speed. If the card has DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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Geforce GTX 690

Amazon.com

Check prices at:

Radeon R9 390X 8G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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