Compare any two graphics cards:
VS

GeForce 9400 GT 256MB vs GeForce GT 130

Intro

The GeForce 9400 GT 256MB features a GPU clock speed of 550 MHz, and the 256 MB of GDDR2 memory is set to run at 400 MHz through a 128-bit bus. It also features 16 SPUs, 8 Texture Address Units, and 4 Raster Operation Units.

Compare those specifications to the GeForce GT 130, which has GPU core speed of 500 MHz, and 768 MB of DDR2 RAM set to run at 250 MHz through a 192-bit bus. It also features 48 Stream Processors, 24 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9400 GT 256MB 50 Watts
GeForce GT 130 75 Watts
Difference: 25 Watts (50%)

Memory Bandwidth

The GeForce 9400 GT 256MB, in theory, should perform a little bit faster than the GeForce GT 130 in general. (explain)

GeForce 9400 GT 256MB 12800 MB/sec
GeForce GT 130 12000 MB/sec
Difference: 800 (7%)

Texel Rate

The GeForce GT 130 is much (about 173%) better at anisotropic filtering than the GeForce 9400 GT 256MB. (explain)

GeForce GT 130 12000 Mtexels/sec
GeForce 9400 GT 256MB 4400 Mtexels/sec
Difference: 7600 (173%)

Pixel Rate

The GeForce GT 130 will be much (about 264%) faster with regards to AA than the GeForce 9400 GT 256MB, and able to handle higher resolutions better. (explain)

GeForce GT 130 8000 Mpixels/sec
GeForce 9400 GT 256MB 2200 Mpixels/sec
Difference: 5800 (264%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9400 GT 256MB

Amazon.com

Check prices at:

GeForce GT 130

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9400 GT 256MB GeForce GT 130
Manufacturer nVidia nVidia
Year August 2008 March 10, 2009
Code Name G96a G94b
Memory 256 MB 768 MB
Core Speed 550 MHz 500 MHz
Memory Speed 800 MHz 500 MHz
Power (Max TDP) 50 watts 75 watts
Bandwidth 12800 MB/sec 12000 MB/sec
Texel Rate 4400 Mtexels/sec 12000 Mtexels/sec
Pixel Rate 2200 Mpixels/sec 8000 Mpixels/sec
Unified Shaders 16 48
Texture Mapping Units 8 24
Render Output Units 4 16
Bus Type GDDR2 DDR2
Bus Width 128-bit 192-bit
Fab Process 65 nm 55 nm
Transistors 314 million 505 million
Bus PCIe x16 2.0, PCI PCIe x16 2.0
DirectX Version DirectX 10 DirectX 10
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transferred over the external memory interface within a second. It's worked out by multiplying the card's interface width by its memory speed. If it uses DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce 9400 GT 256MB

Amazon.com

Check prices at:

GeForce GT 130

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield