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Geforce GTX 670 vs Radeon R9 380 4G

Intro

The Geforce GTX 670 comes with core clock speeds of 915 MHz on the GPU, and 1500 MHz on the 2048 MB of GDDR5 memory. It features 1344 SPUs as well as 112 Texture Address Units and 32 ROPs.

Compare those specs to the Radeon R9 380 4G, which features GPU core speed of 970 MHz, and 4096 MB of GDDR5 memory set to run at 1425 MHz through a 256-bit bus. It also is made up of 1792 Stream Processors, 112 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380 4G 8837 points
Geforce GTX 670 7351 points
Difference: 1486 (20%)

Ethereum Mining Hash Rate

Radeon R9 380 4G 21 Mh/s
Geforce GTX 670 13 Mh/s
Difference: 8 (62%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 670 170 Watts
Radeon R9 380 4G 190 Watts
Difference: 20 Watts (12%)

Memory Bandwidth

As far as performance goes, the Geforce GTX 670 should in theory be a small bit superior to the Radeon R9 380 4G in general. (explain)

Geforce GTX 670 192000 MB/sec
Radeon R9 380 4G 182400 MB/sec
Difference: 9600 (5%)

Texel Rate

The Radeon R9 380 4G should be a bit (approximately 6%) more effective at anisotropic filtering than the Geforce GTX 670. (explain)

Radeon R9 380 4G 108640 Mtexels/sec
Geforce GTX 670 102480 Mtexels/sec
Difference: 6160 (6%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon R9 380 4G is a better choice, not by a very large margin though. (explain)

Radeon R9 380 4G 31040 Mpixels/sec
Geforce GTX 670 29280 Mpixels/sec
Difference: 1760 (6%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 670

Amazon.com

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Radeon R9 380 4G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 670 Radeon R9 380 4G
Manufacturer nVidia AMD
Year May 2012 June 2015
Code Name GK104 Antigua PRO
Memory 2048 MB 4096 MB
Core Speed 915 MHz 970 MHz
Memory Speed 6000 MHz 5700 MHz
Power (Max TDP) 170 watts 190 watts
Bandwidth 192000 MB/sec 182400 MB/sec
Texel Rate 102480 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 1344 1792
Texture Mapping Units 112 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be moved over the external memory interface in one second. It is calculated by multiplying the card's interface width by its memory speed. If the card has DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Geforce GTX 670

Amazon.com

Check prices at:

Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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