Compare any two graphics cards:
VS

Radeon R9 270X vs Radeon R9 380 4G

Intro

The Radeon R9 270X has a clock speed of 1000 MHz and a GDDR5 memory frequency of 1400 MHz. It also features a 256-bit memory bus, and uses a 28 nm design. It features 1280 SPUs, 80 Texture Address Units, and 32 Raster Operation Units.

Compare those specs to the Radeon R9 380 4G, which comes with a core clock frequency of 970 MHz and a GDDR5 memory frequency of 1425 MHz. It also features a 256-bit bus, and uses a 28 nm design. It is comprised of 1792 SPUs, 112 TAUs, and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380 4G 8837 points
Radeon R9 270X 6590 points
Difference: 2247 (34%)

Ethereum Mining Hash Rate

Radeon R9 380 4G 21 Mh/s
Radeon R9 270X 18 Mh/s
Difference: 3 (17%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 270X 180 Watts
Radeon R9 380 4G 190 Watts
Difference: 10 Watts (6%)

Memory Bandwidth

As far as performance goes, the Radeon R9 380 4G should in theory be a little bit superior to the Radeon R9 270X in general. (explain)

Radeon R9 380 4G 182400 MB/sec
Radeon R9 270X 179200 MB/sec
Difference: 3200 (2%)

Texel Rate

The Radeon R9 380 4G is quite a bit (more or less 36%) faster with regards to anisotropic filtering than the Radeon R9 270X. (explain)

Radeon R9 380 4G 108640 Mtexels/sec
Radeon R9 270X 80000 Mtexels/sec
Difference: 28640 (36%)

Pixel Rate

The Radeon R9 270X will be a small bit (approximately 3%) faster with regards to anti-aliasing than the Radeon R9 380 4G, and also capable of handling higher screen resolutions without slowing down too much. (explain)

Radeon R9 270X 32000 Mpixels/sec
Radeon R9 380 4G 31040 Mpixels/sec
Difference: 960 (3%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Radeon R9 270X

Amazon.com

Check prices at:

Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon R9 270X Radeon R9 380 4G
Manufacturer AMD AMD
Year October 2013 June 2015
Code Name Curacao XT Antigua PRO
Memory 2048 MB 4096 MB
Core Speed 1000 MHz 970 MHz
Memory Speed 5600 MHz 5700 MHz
Power (Max TDP) 180 watts 190 watts
Bandwidth 179200 MB/sec 182400 MB/sec
Texel Rate 80000 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 32000 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 1280 1792
Texture Mapping Units 80 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 2800 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be moved over the external memory interface in one second. It is calculated by multiplying the card's interface width by its memory speed. If the card has DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

Radeon R9 270X

Amazon.com

Check prices at:

Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield