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GeForce GTX 970 vs Radeon R9 380 4G

Intro

The GeForce GTX 970 features a GPU core clock speed of 1050 MHz, and the 4096 MB of GDDR5 RAM is set to run at 1750 MHz through a 256-bit bus. It also is made up of 1664 Stream Processors, 104 Texture Address Units, and 64 ROPs.

Compare all that to the Radeon R9 380 4G, which has core clock speeds of 970 MHz on the GPU, and 1425 MHz on the 4096 MB of GDDR5 memory. It features 1792 SPUs as well as 112 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 970 10867 points
Radeon R9 380 4G 8837 points
Difference: 2030 (23%)

Ethereum Mining Hash Rate

Radeon R9 380 4G 21 Mh/s
GeForce GTX 970 19 Mh/s
Difference: 2 (11%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970 145 Watts
Radeon R9 380 4G 190 Watts
Difference: 45 Watts (31%)

Memory Bandwidth

Performance-wise, the GeForce GTX 970 should in theory be much superior to the Radeon R9 380 4G in general. (explain)

GeForce GTX 970 224000 MB/sec
Radeon R9 380 4G 182400 MB/sec
Difference: 41600 (23%)

Texel Rate

The GeForce GTX 970 is just a bit (more or less 1%) faster with regards to texture filtering than the Radeon R9 380 4G. (explain)

GeForce GTX 970 109200 Mtexels/sec
Radeon R9 380 4G 108640 Mtexels/sec
Difference: 560 (1%)

Pixel Rate

The GeForce GTX 970 is quite a bit (about 116%) faster with regards to full screen anti-aliasing than the Radeon R9 380 4G, and also should be able to handle higher resolutions while still performing well. (explain)

GeForce GTX 970 67200 Mpixels/sec
Radeon R9 380 4G 31040 Mpixels/sec
Difference: 36160 (116%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 970

Amazon.com

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Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 970 Radeon R9 380 4G
Manufacturer nVidia AMD
Year September 2014 June 2015
Code Name GM204-200 Antigua PRO
Memory 4096 MB 4096 MB
Core Speed 1050 MHz 970 MHz
Memory Speed 7000 MHz 5700 MHz
Power (Max TDP) 145 watts 190 watts
Bandwidth 224000 MB/sec 182400 MB/sec
Texel Rate 109200 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 67200 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 1664 1792
Texture Mapping Units 104 112
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 5200 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transported over the external memory interface in one second. It's calculated by multiplying the card's interface width by its memory speed. If it uses DDR memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 970

Amazon.com

Check prices at:

Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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