Compare any two graphics cards:
Radeon HD 5870 vs Radeon R9 380 2G
IntroThe Radeon HD 5870 makes use of a 40 nm design. AMD has clocked the core frequency at 850 MHz. The GDDR5 RAM is set to run at a frequency of 1200 MHz on this card. It features 1600(320x5) SPUs along with 80 Texture Address Units and 32 Rasterization Operator Units.Compare those specifications to the Radeon R9 380 2G, which features a core clock frequency of 970 MHz and a GDDR5 memory speed of 1425 MHz. It also makes use of a 256-bit memory bus, and makes use of a 28 nm design. It is comprised of 1792 SPUs, 112 Texture Address Units, and 32 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon R9 380 2G should be 19% faster than the Radeon HD 5870 in general, because of its greater bandwidth. (explain)
Texel RateThe Radeon R9 380 2G is a lot (about 60%) better at anisotropic filtering than the Radeon HD 5870. (explain)
Pixel RateThe Radeon R9 380 2G should be just a bit (about 14%) better at AA than the Radeon HD 5870, and also should be able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be moved over the external memory interface in a second. It's calculated by multiplying the interface width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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