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GeForce GTX 980 vs Radeon R9 380 2G

Intro

The GeForce GTX 980 has a GPU clock speed of 1126 MHz, and the 4096 MB of GDDR5 RAM runs at 1750 MHz through a 256-bit bus. It also is comprised of 2048 SPUs, 128 Texture Address Units, and 64 Raster Operation Units.

Compare those specs to the Radeon R9 380 2G, which comes with GPU core speed of 970 MHz, and 2048 MB of GDDR5 RAM set to run at 1425 MHz through a 256-bit bus. It also features 1792 SPUs, 112 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980 13552 points
Radeon R9 380 2G 8850 points
Difference: 4702 (53%)

Ethereum Mining Hash Rate

GeForce GTX 980 20 Mh/s
Radeon R9 380 2G 19 Mh/s
Difference: 1 (5%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 980 165 Watts
Radeon R9 380 2G 190 Watts
Difference: 25 Watts (15%)

Memory Bandwidth

In theory, the GeForce GTX 980 should perform quite a bit faster than the Radeon R9 380 2G in general. (explain)

GeForce GTX 980 224000 MB/sec
Radeon R9 380 2G 182400 MB/sec
Difference: 41600 (23%)

Texel Rate

The GeForce GTX 980 will be quite a bit (more or less 33%) faster with regards to anisotropic filtering than the Radeon R9 380 2G. (explain)

GeForce GTX 980 144128 Mtexels/sec
Radeon R9 380 2G 108640 Mtexels/sec
Difference: 35488 (33%)

Pixel Rate

The GeForce GTX 980 should be quite a bit (more or less 132%) faster with regards to full screen anti-aliasing than the Radeon R9 380 2G, and able to handle higher screen resolutions more effectively. (explain)

GeForce GTX 980 72064 Mpixels/sec
Radeon R9 380 2G 31040 Mpixels/sec
Difference: 41024 (132%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980

Amazon.com

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Radeon R9 380 2G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980 Radeon R9 380 2G
Manufacturer nVidia AMD
Year September 2014 June 2015
Code Name GM204-400 Antigua PRO
Memory 4096 MB 2048 MB
Core Speed 1126 MHz 970 MHz
Memory Speed 7000 MHz 5700 MHz
Power (Max TDP) 165 watts 190 watts
Bandwidth 224000 MB/sec 182400 MB/sec
Texel Rate 144128 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 72064 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 2048 1792
Texture Mapping Units 128 112
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 5200 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported over the external memory interface in a second. It is worked out by multiplying the card's bus width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 980

Amazon.com

Check prices at:

Radeon R9 380 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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