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GeForce 9500 GT 512MB GDDR3 vs GeForce GTS 150

Intro

The GeForce 9500 GT 512MB GDDR3 comes with clock speeds of 550 MHz on the GPU, and 800 MHz on the 512 MB of GDDR3 RAM. It features 32 SPUs along with 16 Texture Address Units and 8 Rasterization Operator Units.

Compare those specifications to the GeForce GTS 150, which features a GPU core clock speed of 740 MHz, and 1024 MB of GDDR3 memory set to run at 500 MHz through a 256-bit bus. It also is made up of 128 Stream Processors, 64 Texture Address Units, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9500 GT 512MB GDDR3 50 Watts
GeForce GTS 150 141 Watts
Difference: 91 Watts (182%)

Memory Bandwidth

The GeForce GTS 150, in theory, should be quite a bit faster than the GeForce 9500 GT 512MB GDDR3 overall. (explain)

GeForce GTS 150 32000 MB/sec
GeForce 9500 GT 512MB GDDR3 25600 MB/sec
Difference: 6400 (25%)

Texel Rate

The GeForce GTS 150 will be much (more or less 438%) faster with regards to anisotropic filtering than the GeForce 9500 GT 512MB GDDR3. (explain)

GeForce GTS 150 47360 Mtexels/sec
GeForce 9500 GT 512MB GDDR3 8800 Mtexels/sec
Difference: 38560 (438%)

Pixel Rate

The GeForce GTS 150 is quite a bit (more or less 169%) more effective at anti-aliasing than the GeForce 9500 GT 512MB GDDR3, and also able to handle higher resolutions better. (explain)

GeForce GTS 150 11840 Mpixels/sec
GeForce 9500 GT 512MB GDDR3 4400 Mpixels/sec
Difference: 7440 (169%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9500 GT 512MB GDDR3

Amazon.com

Check prices at:

GeForce GTS 150

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9500 GT 512MB GDDR3 GeForce GTS 150
Manufacturer nVidia nVidia
Year July 2008 March 10, 2009
Code Name G96b G92b
Memory 512 MB 1024 MB
Core Speed 550 MHz 740 MHz
Memory Speed 1600 MHz 1000 MHz
Power (Max TDP) 50 watts 141 watts
Bandwidth 25600 MB/sec 32000 MB/sec
Texel Rate 8800 Mtexels/sec 47360 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 11840 Mpixels/sec
Unified Shaders 32 128
Texture Mapping Units 16 64
Render Output Units 8 16
Bus Type GDDR3 GDDR3
Bus Width 128-bit 256-bit
Fab Process 55 nm 55 nm
Transistors 314 million 754 million
Bus PCIe x16 2.0, PCI PCIe x16 2.0
DirectX Version DirectX 10 DirectX 10
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be transferred across the external memory interface within a second. It's worked out by multiplying the card's interface width by its memory speed. If the card has DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 9500 GT 512MB GDDR3

Amazon.com

Check prices at:

GeForce GTS 150

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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