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Geforce GTX 670 vs Radeon R7 370 4G

Intro

The Geforce GTX 670 has a clock frequency of 915 MHz and a GDDR5 memory speed of 1500 MHz. It also uses a 256-bit memory bus, and uses a 28 nm design. It features 1344 SPUs, 112 TAUs, and 32 Raster Operation Units.

Compare that to the Radeon R7 370 4G, which has a clock speed of 975 MHz and a GDDR5 memory speed of 1400 MHz. It also uses a 256-bit bus, and makes use of a 28 nm design. It is made up of 1024 SPUs, 64 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Ethereum Mining Hash Rate

Radeon R7 370 4G 17 Mh/s
Geforce GTX 670 13 Mh/s
Difference: 4 (31%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 370 4G 110 Watts
Geforce GTX 670 170 Watts
Difference: 60 Watts (55%)

Memory Bandwidth

In theory, the Geforce GTX 670 is 7% quicker than the Radeon R7 370 4G overall, because of its greater bandwidth. (explain)

Geforce GTX 670 192000 MB/sec
Radeon R7 370 4G 179200 MB/sec
Difference: 12800 (7%)

Texel Rate

The Geforce GTX 670 will be much (more or less 64%) faster with regards to texture filtering than the Radeon R7 370 4G. (explain)

Geforce GTX 670 102480 Mtexels/sec
Radeon R7 370 4G 62400 Mtexels/sec
Difference: 40080 (64%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon R7 370 4G is a better choice, but it probably won't make a huge difference. (explain)

Radeon R7 370 4G 31200 Mpixels/sec
Geforce GTX 670 29280 Mpixels/sec
Difference: 1920 (7%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 670

Amazon.com

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Radeon R7 370 4G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 670 Radeon R7 370 4G
Manufacturer nVidia AMD
Year May 2012 June 2015
Code Name GK104 Trinidad
Memory 2048 MB 4096 MB
Core Speed 915 MHz 975 MHz
Memory Speed 6000 MHz 5600 MHz
Power (Max TDP) 170 watts 110 watts
Bandwidth 192000 MB/sec 179200 MB/sec
Texel Rate 102480 Mtexels/sec 62400 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 31200 Mpixels/sec
Unified Shaders 1344 1024
Texture Mapping Units 112 64
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be moved over the external memory interface in a second. It's worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Geforce GTX 670

Amazon.com

Check prices at:

Radeon R7 370 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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