Compare any two graphics cards:
VS

Geforce GTX 670 vs Radeon R7 370 4G

Intro

The Geforce GTX 670 comes with a GPU core clock speed of 915 MHz, and the 2048 MB of GDDR5 RAM is set to run at 1500 MHz through a 256-bit bus. It also is comprised of 1344 Stream Processors, 112 Texture Address Units, and 32 ROPs.

Compare those specs to the Radeon R7 370 4G, which has GPU clock speed of 975 MHz, and 4096 MB of GDDR5 RAM running at 1400 MHz through a 256-bit bus. It also is comprised of 1024 SPUs, 64 Texture Address Units, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Ethereum Mining Hash Rate

Radeon R7 370 4G 17 Mh/s
Geforce GTX 670 13 Mh/s
Difference: 4 (31%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 370 4G 110 Watts
Geforce GTX 670 170 Watts
Difference: 60 Watts (55%)

Memory Bandwidth

In theory, the Geforce GTX 670 will be 7% faster than the Radeon R7 370 4G overall, because of its higher data rate. (explain)

Geforce GTX 670 192000 MB/sec
Radeon R7 370 4G 179200 MB/sec
Difference: 12800 (7%)

Texel Rate

The Geforce GTX 670 should be a lot (more or less 64%) faster with regards to AF than the Radeon R7 370 4G. (explain)

Geforce GTX 670 102480 Mtexels/sec
Radeon R7 370 4G 62400 Mtexels/sec
Difference: 40080 (64%)

Pixel Rate

The Radeon R7 370 4G is a little bit (approximately 7%) faster with regards to full screen anti-aliasing than the Geforce GTX 670, and should be able to handle higher screen resolutions while still performing well. (explain)

Radeon R7 370 4G 31200 Mpixels/sec
Geforce GTX 670 29280 Mpixels/sec
Difference: 1920 (7%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Geforce GTX 670

Amazon.com

Check prices at:

Radeon R7 370 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Geforce GTX 670 Radeon R7 370 4G
Manufacturer nVidia AMD
Year May 2012 June 2015
Code Name GK104 Trinidad
Memory 2048 MB 4096 MB
Core Speed 915 MHz 975 MHz
Memory Speed 6000 MHz 5600 MHz
Power (Max TDP) 170 watts 110 watts
Bandwidth 192000 MB/sec 179200 MB/sec
Texel Rate 102480 Mtexels/sec 62400 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 31200 Mpixels/sec
Unified Shaders 1344 1024
Texture Mapping Units 112 64
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be transported over the external memory interface in a second. The number is calculated by multiplying the interface width by its memory speed. In the case of DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

Geforce GTX 670

Amazon.com

Check prices at:

Radeon R7 370 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield