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GeForce GTX 560 Ti vs Radeon R7 370 2G

Intro

The GeForce GTX 560 Ti comes with a core clock frequency of 822 MHz and a GDDR5 memory speed of 1002 MHz. It also features a 256-bit memory bus, and uses a 40 nm design. It features 384 SPUs, 64 Texture Address Units, and 32 Raster Operation Units.

Compare all of that to the Radeon R7 370 2G, which uses a 28 nm design. AMD has clocked the core speed at 975 MHz. The GDDR5 memory works at a speed of 1400 MHz on this card. It features 1024 SPUs along with 64 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R7 370 2G 5582 points
GeForce GTX 560 Ti 3466 points
Difference: 2116 (61%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 370 2G 110 Watts
GeForce GTX 560 Ti 170 Watts
Difference: 60 Watts (55%)

Memory Bandwidth

In theory, the Radeon R7 370 2G should perform a lot faster than the GeForce GTX 560 Ti in general. (explain)

Radeon R7 370 2G 179200 MB/sec
GeForce GTX 560 Ti 128256 MB/sec
Difference: 50944 (40%)

Texel Rate

The Radeon R7 370 2G is a little bit (approximately 19%) better at texture filtering than the GeForce GTX 560 Ti. (explain)

Radeon R7 370 2G 62400 Mtexels/sec
GeForce GTX 560 Ti 52608 Mtexels/sec
Difference: 9792 (19%)

Pixel Rate

The Radeon R7 370 2G is a bit (more or less 19%) more effective at anti-aliasing than the GeForce GTX 560 Ti, and able to handle higher screen resolutions without slowing down too much. (explain)

Radeon R7 370 2G 31200 Mpixels/sec
GeForce GTX 560 Ti 26304 Mpixels/sec
Difference: 4896 (19%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti

Amazon.com

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Radeon R7 370 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti Radeon R7 370 2G
Manufacturer nVidia AMD
Year January 2011 June 2015
Code Name GF114 Trinidad
Memory 1024 MB 2048 MB
Core Speed 822 MHz 975 MHz
Memory Speed 4008 MHz 5600 MHz
Power (Max TDP) 170 watts 110 watts
Bandwidth 128256 MB/sec 179200 MB/sec
Texel Rate 52608 Mtexels/sec 62400 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 31200 Mpixels/sec
Unified Shaders 384 1024
Texture Mapping Units 64 64
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 2080 million
Bus PCIe x16 PCIe 3.0 ×16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be transported across the external memory interface in a second. It's calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 560 Ti

Amazon.com

Check prices at:

Radeon R7 370 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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