Compare any two graphics cards:
GeForce GTX 750 Ti vs Radeon R7 370 2G
IntroThe GeForce GTX 750 Ti comes with a core clock speed of 1020 MHz and a GDDR5 memory frequency of 1350 MHz. It also uses a 128-bit bus, and uses a 28 nm design. It is comprised of 640 SPUs, 40 Texture Address Units, and 16 ROPs.Compare all of that to the Radeon R7 370 2G, which has a clock speed of 975 MHz and a GDDR5 memory frequency of 1400 MHz. It also makes use of a 256-bit bus, and uses a 28 nm design. It features 1024 SPUs, 64 Texture Address Units, and 32 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Zcash Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon R7 370 2G will be 107% faster than the GeForce GTX 750 Ti in general, because of its higher bandwidth. (explain)
Texel RateThe Radeon R7 370 2G is a lot (about 53%) better at AF than the GeForce GTX 750 Ti. (explain)
Pixel RateIf running with a high resolution is important to you, then the Radeon R7 370 2G is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be transferred past the external memory interface in a second. The number is calculated by multiplying the interface width by its memory speed. In the case of DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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