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GeForce GTX 560 Ti vs Radeon R7 360

Intro

The GeForce GTX 560 Ti comes with a GPU core speed of 822 MHz, and the 1024 MB of GDDR5 memory is set to run at 1002 MHz through a 256-bit bus. It also features 384 Stream Processors, 64 TAUs, and 32 Raster Operation Units.

Compare that to the Radeon R7 360, which comes with a core clock speed of 1050 MHz and a GDDR5 memory speed of 1625 MHz. It also makes use of a 128-bit bus, and makes use of a 28 nm design. It is comprised of 768 SPUs, 48 TAUs, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R7 360 4110 points
GeForce GTX 560 Ti 3466 points
Difference: 644 (19%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 360 100 Watts
GeForce GTX 560 Ti 170 Watts
Difference: 70 Watts (70%)

Memory Bandwidth

In theory, the GeForce GTX 560 Ti should perform a lot faster than the Radeon R7 360 in general. (explain)

GeForce GTX 560 Ti 128256 MB/sec
Radeon R7 360 104000 MB/sec
Difference: 24256 (23%)

Texel Rate

The GeForce GTX 560 Ti is a bit (approximately 4%) faster with regards to anisotropic filtering than the Radeon R7 360. (explain)

GeForce GTX 560 Ti 52608 Mtexels/sec
Radeon R7 360 50400 Mtexels/sec
Difference: 2208 (4%)

Pixel Rate

The GeForce GTX 560 Ti will be a lot (about 57%) better at anti-aliasing than the Radeon R7 360, and able to handle higher screen resolutions without losing too much performance. (explain)

GeForce GTX 560 Ti 26304 Mpixels/sec
Radeon R7 360 16800 Mpixels/sec
Difference: 9504 (57%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti

Amazon.com

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Radeon R7 360

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti Radeon R7 360
Manufacturer nVidia AMD
Year January 2011 June 2015
Code Name GF114 Tobago
Memory 1024 MB 2048 MB
Core Speed 822 MHz 1050 MHz
Memory Speed 4008 MHz 6500 MHz
Power (Max TDP) 170 watts 100 watts
Bandwidth 128256 MB/sec 104000 MB/sec
Texel Rate 52608 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 16800 Mpixels/sec
Unified Shaders 384 768
Texture Mapping Units 64 48
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 2080 million
Bus PCIe x16 PCIe 3.0 ×16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be transferred past the external memory interface within a second. It's worked out by multiplying the interface width by its memory speed. If the card has DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 560 Ti

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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