Compare any two graphics cards:
VS

GeForce GTX 750 Ti vs GeForce GTX 980 Ti

Intro

The GeForce GTX 750 Ti features a core clock frequency of 1020 MHz and a GDDR5 memory frequency of 1350 MHz. It also uses a 128-bit memory bus, and makes use of a 28 nm design. It features 640 SPUs, 40 TAUs, and 16 ROPs.

Compare all of that to the GeForce GTX 980 Ti, which comes with a clock frequency of 1000 MHz and a GDDR5 memory speed of 1750 MHz. It also makes use of a 384-bit bus, and makes use of a 28 nm design. It is comprised of 2816 SPUs, 176 Texture Address Units, and 96 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980 Ti 17120 points
GeForce GTX 750 Ti 4562 points
Difference: 12558 (275%)

Zcash Mining Hash Rate

GeForce GTX 980 Ti 425 Sol/s
GeForce GTX 750 Ti 72 Sol/s
Difference: 353 (490%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 Ti 60 Watts
GeForce GTX 980 Ti 250 Watts
Difference: 190 Watts (317%)

Memory Bandwidth

In theory, the GeForce GTX 980 Ti is 289% quicker than the GeForce GTX 750 Ti overall, due to its higher data rate. (explain)

GeForce GTX 980 Ti 336000 MB/sec
GeForce GTX 750 Ti 86400 MB/sec
Difference: 249600 (289%)

Texel Rate

The GeForce GTX 980 Ti is quite a bit (about 331%) faster with regards to AF than the GeForce GTX 750 Ti. (explain)

GeForce GTX 980 Ti 176000 Mtexels/sec
GeForce GTX 750 Ti 40800 Mtexels/sec
Difference: 135200 (331%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 980 Ti is a better choice, by a large margin. (explain)

GeForce GTX 980 Ti 96000 Mpixels/sec
GeForce GTX 750 Ti 16320 Mpixels/sec
Difference: 79680 (488%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 750 Ti

Amazon.com

Check prices at:

GeForce GTX 980 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 750 Ti GeForce GTX 980 Ti
Manufacturer nVidia nVidia
Year February 2014 June 2015
Code Name GM107 GM200
Memory 2048 MB 6144 MB
Core Speed 1020 MHz 1000 MHz
Memory Speed 5400 MHz 7000 MHz
Power (Max TDP) 60 watts 250 watts
Bandwidth 86400 MB/sec 336000 MB/sec
Texel Rate 40800 Mtexels/sec 176000 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 96000 Mpixels/sec
Unified Shaders 640 2816
Texture Mapping Units 40 176
Render Output Units 16 96
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 1870 million 8000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be moved past the external memory interface in one second. It's calculated by multiplying the interface width by its memory clock speed. If the card has DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 750 Ti

Amazon.com

Check prices at:

GeForce GTX 980 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield