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GeForce GTX Titan X vs Radeon R9 270X

Intro

The GeForce GTX Titan X has clock speeds of 1000 MHz on the GPU, and 1750 MHz on the 12288 MB of GDDR5 memory. It features 3072 SPUs along with 192 TAUs and 96 Rasterization Operator Units.

Compare all that to the Radeon R9 270X, which features core clock speeds of 1000 MHz on the GPU, and 1400 MHz on the 2048 MB of GDDR5 memory. It features 1280 SPUs along with 80 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan X 17879 points
Radeon R9 270X 6590 points
Difference: 11289 (171%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 270X 180 Watts
GeForce GTX Titan X 250 Watts
Difference: 70 Watts (39%)

Memory Bandwidth

As far as performance goes, the GeForce GTX Titan X should theoretically be a lot superior to the Radeon R9 270X overall. (explain)

GeForce GTX Titan X 336000 MB/sec
Radeon R9 270X 179200 MB/sec
Difference: 156800 (88%)

Texel Rate

The GeForce GTX Titan X is quite a bit (more or less 140%) better at AF than the Radeon R9 270X. (explain)

GeForce GTX Titan X 192000 Mtexels/sec
Radeon R9 270X 80000 Mtexels/sec
Difference: 112000 (140%)

Pixel Rate

The GeForce GTX Titan X is quite a bit (approximately 200%) more effective at AA than the Radeon R9 270X, and capable of handling higher screen resolutions while still performing well. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
Radeon R9 270X 32000 Mpixels/sec
Difference: 64000 (200%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan X

Amazon.com

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Radeon R9 270X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan X Radeon R9 270X
Manufacturer nVidia AMD
Year March 2015 October 2013
Code Name GM200 Curacao XT
Memory 12288 MB 2048 MB
Core Speed 1000 MHz 1000 MHz
Memory Speed 7000 MHz 5600 MHz
Power (Max TDP) 250 watts 180 watts
Bandwidth 336000 MB/sec 179200 MB/sec
Texel Rate 192000 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 32000 Mpixels/sec
Unified Shaders 3072 1280
Texture Mapping Units 192 80
Render Output Units 96 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 8000 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be transported over the external memory interface in a second. It's worked out by multiplying the interface width by the speed of its memory. In the case of DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX Titan X

Amazon.com

Check prices at:

Radeon R9 270X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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