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GeForce GTX 560 vs GeForce GTX 960

Intro

The GeForce GTX 560 has a GPU clock speed of 810 MHz, and the 1024 MB of GDDR5 memory runs at 1001 MHz through a 256-bit bus. It also is made up of 336 Stream Processors, 56 Texture Address Units, and 32 ROPs.

Compare all of that to the GeForce GTX 960, which has GPU core speed of 1127 MHz, and 2048 MB of GDDR5 memory set to run at 1750 MHz through a 128-bit bus. It also is comprised of 1024 Stream Processors, 64 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 960 7627 points
GeForce GTX 560 3030 points
Difference: 4597 (152%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960 120 Watts
GeForce GTX 560 150 Watts
Difference: 30 Watts (25%)

Memory Bandwidth

The GeForce GTX 560 should in theory be a small bit faster than the GeForce GTX 960 in general. (explain)

GeForce GTX 560 128128 MB/sec
GeForce GTX 960 112000 MB/sec
Difference: 16128 (14%)

Texel Rate

The GeForce GTX 960 should be a lot (more or less 59%) more effective at AF than the GeForce GTX 560. (explain)

GeForce GTX 960 72128 Mtexels/sec
GeForce GTX 560 45360 Mtexels/sec
Difference: 26768 (59%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 960 is superior to the GeForce GTX 560, by a large margin. (explain)

GeForce GTX 960 36064 Mpixels/sec
GeForce GTX 560 25920 Mpixels/sec
Difference: 10144 (39%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560

Amazon.com

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GeForce GTX 960

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 GeForce GTX 960
Manufacturer nVidia nVidia
Year May 2011 January 2015
Code Name GF114 GM206
Memory 1024 MB 2048 MB
Core Speed 810 MHz 1127 MHz
Memory Speed 4004 MHz 7000 MHz
Power (Max TDP) 150 watts 120 watts
Bandwidth 128128 MB/sec 112000 MB/sec
Texel Rate 45360 Mtexels/sec 72128 Mtexels/sec
Pixel Rate 25920 Mpixels/sec 36064 Mpixels/sec
Unified Shaders 336 1024
Texture Mapping Units 56 64
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 2940 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be transported past the external memory interface within a second. It is calculated by multiplying the card's bus width by its memory speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 560

Amazon.com

Check prices at:

GeForce GTX 960

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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