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GeForce GTS 250 1GB vs GeForce GTS 250 512MB

Intro

The GeForce GTS 250 1GB features a GPU core speed of 738 MHz, and the 1024 MB of GDDR3 RAM is set to run at 1100 MHz through a 256-bit bus. It also is made up of 128 Stream Processors, 64 Texture Address Units, and 16 ROPs.

Compare that to the GeForce GTS 250 512MB, which uses a 65/55 nm design. nVidia has set the core frequency at 738 MHz. The GDDR3 memory is set to run at a speed of 1100 MHz on this particular model. It features 128 SPUs along with 64 Texture Address Units and 16 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Both cards have exactly the same bandwidth, so theoretically they should perform exactly the same. (explain)

Texel Rate

Both cards have exactly the same texel rate, so in theory they should be equally good at at AF. (explain)

Pixel Rate

Both cards have the exact same pixel fill rate, so in theory they should perform equally good at at FSAA, and be capable of handling the same screen resolutions. (explain)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTS 250 1GB

Amazon.com

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GeForce GTS 250 512MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTS 250 1GB GeForce GTS 250 512MB
Manufacturer nVidia nVidia
Year March 3, 2009 March 3, 2009
Code Name G92a/b G92a/b
Memory 1024 MB 512 MB
Core Speed 738 MHz 738 MHz
Memory Speed 2200 MHz 2200 MHz
Power (Max TDP) 145 watts 145 watts
Bandwidth 70400 MB/sec 70400 MB/sec
Texel Rate 47232 Mtexels/sec 47232 Mtexels/sec
Pixel Rate 11808 Mpixels/sec 11808 Mpixels/sec
Unified Shaders 128 128
Texture Mapping Units 64 64
Render Output Units 16 16
Bus Type GDDR3 GDDR3
Bus Width 256-bit 256-bit
Fab Process 65/55 nm 65/55 nm
Transistors 754 million 754 million
Bus PCIe x16 2.0 PCIe x16 2.0
DirectX Version DirectX 10 DirectX 10
OpenGL Version OpenGL 3.1 OpenGL 3.1

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred across the external memory interface in one second. It's worked out by multiplying the interface width by its memory clock speed. In the case of DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTS 250 1GB

Amazon.com

Check prices at:

GeForce GTS 250 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

2 Responses to “GeForce GTS 250 1GB vs GeForce GTS 250 512MB”
Que Me Compro ?? - RedUSERS Foros says:

[...] Hoy, 16:22 Las dos rinden exactamente lo mismo ninguna te va a tirar mas que la otra: GeForce GTS 250 1GB vs GeForce GTS 250 512MB – Performance Comparison Benchmarks @ Hardware Co... , pero si vas a usar un LCD de 40" para jugar anda por la de 1g de ram.Con respecto a las [...]

panther says:

gts250 is goood all heavy games played ultra settings

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