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GeForce GTX 970 vs Geforce GTX 770

Intro

The GeForce GTX 970 makes use of a 28 nm design. nVidia has set the core frequency at 1050 MHz. The GDDR5 memory is set to run at a frequency of 1750 MHz on this card. It features 1664 SPUs along with 104 Texture Address Units and 64 Rasterization Operator Units.

Compare all of that to the Geforce GTX 770, which comes with a clock speed of 1046 MHz and a GDDR5 memory frequency of 1753 MHz. It also makes use of a 256-bit bus, and makes use of a 28 nm design. It is made up of 1536 SPUs, 128 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 970 10867 points
Geforce GTX 770 7854 points
Difference: 3013 (38%)

Zcash Mining Hash Rate

GeForce GTX 970 262 Sol/s
Geforce GTX 770 70 Sol/s
Difference: 192 (274%)

Ethereum Mining Hash Rate

GeForce GTX 970 19 Mh/s
Geforce GTX 770 14 Mh/s
Difference: 5 (36%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970 145 Watts
Geforce GTX 770 230 Watts
Difference: 85 Watts (59%)

Memory Bandwidth

Theoretically speaking, the Geforce GTX 770 is 0% quicker than the GeForce GTX 970 overall, because of its higher bandwidth. (explain)

Geforce GTX 770 224384 MB/sec
GeForce GTX 970 224000 MB/sec
Difference: 384 (0%)

Texel Rate

The Geforce GTX 770 will be quite a bit (approximately 23%) more effective at texture filtering than the GeForce GTX 970. (explain)

Geforce GTX 770 133888 Mtexels/sec
GeForce GTX 970 109200 Mtexels/sec
Difference: 24688 (23%)

Pixel Rate

The GeForce GTX 970 should be much (more or less 101%) more effective at anti-aliasing than the Geforce GTX 770, and also will be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GTX 970 67200 Mpixels/sec
Geforce GTX 770 33472 Mpixels/sec
Difference: 33728 (101%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 970

Amazon.com

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Geforce GTX 770

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 970 Geforce GTX 770
Manufacturer nVidia nVidia
Year September 2014 May 2013
Code Name GM204-200 GK104
Memory 4096 MB 2048 MB
Core Speed 1050 MHz 1046 MHz
Memory Speed 7000 MHz 7012 MHz
Power (Max TDP) 145 watts 230 watts
Bandwidth 224000 MB/sec 224384 MB/sec
Texel Rate 109200 Mtexels/sec 133888 Mtexels/sec
Pixel Rate 67200 Mpixels/sec 33472 Mpixels/sec
Unified Shaders 1664 1536
Texture Mapping Units 104 128
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 5200 million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be transported across the external memory interface in one second. The number is worked out by multiplying the interface width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 970

Amazon.com

Check prices at:

Geforce GTX 770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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