Compare any two graphics cards:
VS

Radeon R9 290X vs Radeon R9 295X2

Intro

The Radeon R9 290X uses a 28 nm design. AMD has clocked the core frequency at 800 MHz. The GDDR5 memory runs at a frequency of 1250 MHz on this model. It features 2816 SPUs along with 176 Texture Address Units and 64 ROPs.

Compare those specs to the Radeon R9 295X2, which comes with a core clock speed of 1018 MHz and a GDDR5 memory speed of 1250 MHz. It also makes use of a 512-bit memory bus, and makes use of a 28 nm design. It features 2816 SPUs, 176 Texture Address Units, and 64 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 295X2 21205 points
Radeon R9 290X 10609 points
Difference: 10596 (100%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 290X 300 Watts
Radeon R9 295X2 500 Watts
Difference: 200 Watts (67%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 295X2 will be 100% faster than the Radeon R9 290X overall, due to its greater bandwidth. (explain)

Radeon R9 295X2 640000 MB/sec
Radeon R9 290X 320000 MB/sec
Difference: 320000 (100%)

Texel Rate

The Radeon R9 295X2 will be much (approximately 155%) more effective at texture filtering than the Radeon R9 290X. (explain)

Radeon R9 295X2 358336 Mtexels/sec
Radeon R9 290X 140800 Mtexels/sec
Difference: 217536 (155%)

Pixel Rate

The Radeon R9 295X2 is quite a bit (approximately 155%) more effective at AA than the Radeon R9 290X, and also should be capable of handling higher resolutions better. (explain)

Radeon R9 295X2 130304 Mpixels/sec
Radeon R9 290X 51200 Mpixels/sec
Difference: 79104 (155%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

Radeon R9 290X

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon R9 290X Radeon R9 295X2
Manufacturer AMD AMD
Year October 2013 April 2014
Code Name Hawaii XT Vesuvius
Memory 4096 MB 4096 MB (x2)
Core Speed 800 MHz 1018 MHz (x2)
Memory Speed 5000 MHz 5000 MHz (x2)
Power (Max TDP) 300 watts 500 watts
Bandwidth 320000 MB/sec 640000 MB/sec
Texel Rate 140800 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 51200 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 2816 2816 (x2)
Texture Mapping Units 176 176 (x2)
Render Output Units 64 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 512-bit 512-bit (x2)
Fab Process 28 nm 28 nm
Transistors 6200 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be transferred across the external memory interface in a second. It's worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

Radeon R9 290X

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield