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GeForce GTX 260 vs Radeon HD 4870 512MB

Intro

The GeForce GTX 260 comes with a GPU clock speed of 576 MHz, and the 896 MB of GDDR3 RAM is set to run at 999 MHz through a 448-bit bus. It also is comprised of 192 Stream Processors, 64 Texture Address Units, and 28 Raster Operation Units.

Compare that to the Radeon HD 4870 512MB, which uses a 55 nm design. AMD has set the core frequency at 750 MHz. The GDDR5 RAM works at a speed of 900 MHz on this particular card. It features 800(160x5) SPUs as well as 40 TAUs and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4870 512MB 150 Watts
GeForce GTX 260 182 Watts
Difference: 32 Watts (21%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 4870 512MB is 3% quicker than the GeForce GTX 260 overall, due to its greater bandwidth. (explain)

Radeon HD 4870 512MB 115200 MB/sec
GeForce GTX 260 111888 MB/sec
Difference: 3312 (3%)

Texel Rate

The GeForce GTX 260 will be quite a bit (more or less 23%) better at AF than the Radeon HD 4870 512MB. (explain)

GeForce GTX 260 36864 Mtexels/sec
Radeon HD 4870 512MB 30000 Mtexels/sec
Difference: 6864 (23%)

Pixel Rate

The GeForce GTX 260 should be much (about 34%) more effective at full screen anti-aliasing than the Radeon HD 4870 512MB, and also capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce GTX 260 16128 Mpixels/sec
Radeon HD 4870 512MB 12000 Mpixels/sec
Difference: 4128 (34%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 260

Amazon.com

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Radeon HD 4870 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 260 Radeon HD 4870 512MB
Manufacturer nVidia AMD
Year June 16, 2008 Jun 25, 2008
Code Name G200 RV770 XT
Memory 896 MB 512 MB
Core Speed 576 MHz 750 MHz
Memory Speed 1998 MHz 3600 MHz
Power (Max TDP) 182 watts 150 watts
Bandwidth 111888 MB/sec 115200 MB/sec
Texel Rate 36864 Mtexels/sec 30000 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 12000 Mpixels/sec
Unified Shaders 192 800(160x5)
Texture Mapping Units 64 40
Render Output Units 28 16
Bus Type GDDR3 GDDR5
Bus Width 448-bit 256-bit
Fab Process 65 nm 55 nm
Transistors 1400 million 956 million
Bus PCIe x16 2.0 PCIe 2.0 x16
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.1 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be moved over the external memory interface in a second. It is worked out by multiplying the interface width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 260

Amazon.com

Check prices at:

Radeon HD 4870 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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