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GeForce GTX Titan Black vs Radeon R9 280

Intro

The GeForce GTX Titan Black uses a 28 nm design. nVidia has clocked the core frequency at 889 MHz. The GDDR5 memory runs at a speed of 1750 MHz on this specific card. It features 2880 SPUs along with 240 Texture Address Units and 48 ROPs.

Compare all of that to the Radeon R9 280, which comes with a clock speed of 933 MHz and a GDDR5 memory speed of 1250 MHz. It also uses a 384-bit memory bus, and uses a 28 nm design. It features 1792 SPUs, 112 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan Black 11666 points
Radeon R9 280 7961 points
Difference: 3705 (47%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Theoretically, the GeForce GTX Titan Black should perform quite a bit faster than the Radeon R9 280 overall. (explain)

GeForce GTX Titan Black 336000 MB/sec
Radeon R9 280 240000 MB/sec
Difference: 96000 (40%)

Texel Rate

The GeForce GTX Titan Black is quite a bit (about 104%) more effective at anisotropic filtering than the Radeon R9 280. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
Radeon R9 280 104496 Mtexels/sec
Difference: 108864 (104%)

Pixel Rate

The GeForce GTX Titan Black is a lot (about 43%) more effective at anti-aliasing than the Radeon R9 280, and also will be able to handle higher screen resolutions better. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
Radeon R9 280 29856 Mpixels/sec
Difference: 12816 (43%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan Black

Amazon.com

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Radeon R9 280

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Black Radeon R9 280
Manufacturer nVidia AMD
Year February 2014 March 2014
Code Name GK110-430 Tahiti Pro
Memory 6144 MB 3072 MB
Core Speed 889 MHz 933 MHz
Memory Speed 7000 MHz 5000 MHz
Power (Max TDP) 250 watts 250 watts
Bandwidth 336000 MB/sec 240000 MB/sec
Texel Rate 213360 Mtexels/sec 104496 Mtexels/sec
Pixel Rate 42672 Mpixels/sec 29856 Mpixels/sec
Unified Shaders 2880 1792
Texture Mapping Units 240 112
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.4 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be transferred past the external memory interface in one second. It's worked out by multiplying the interface width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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