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GeForce GTX Titan Black vs Radeon R9 280X

Intro

The GeForce GTX Titan Black features a GPU core clock speed of 889 MHz, and the 6144 MB of GDDR5 memory is set to run at 1750 MHz through a 384-bit bus. It also features 2880 SPUs, 240 Texture Address Units, and 48 Raster Operation Units.

Compare all that to the Radeon R9 280X, which has core clock speeds of 850 MHz on the GPU, and 1500 MHz on the 3072 MB of GDDR5 RAM. It features 2048 SPUs as well as 128 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan Black 11666 points
Radeon R9 280X 8886 points
Difference: 2780 (31%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Performance-wise, the GeForce GTX Titan Black should theoretically be a small bit superior to the Radeon R9 280X in general. (explain)

GeForce GTX Titan Black 336000 MB/sec
Radeon R9 280X 288000 MB/sec
Difference: 48000 (17%)

Texel Rate

The GeForce GTX Titan Black is a lot (approximately 96%) more effective at anisotropic filtering than the Radeon R9 280X. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
Radeon R9 280X 108800 Mtexels/sec
Difference: 104560 (96%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX Titan Black is superior to the Radeon R9 280X, by far. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
Radeon R9 280X 27200 Mpixels/sec
Difference: 15472 (57%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan Black

Amazon.com

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Radeon R9 280X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Black Radeon R9 280X
Manufacturer nVidia AMD
Year February 2014 October 2013
Code Name GK110-430 Tahiti XTL
Memory 6144 MB 3072 MB
Core Speed 889 MHz 850 MHz
Memory Speed 7000 MHz 6000 MHz
Power (Max TDP) 250 watts 250 watts
Bandwidth 336000 MB/sec 288000 MB/sec
Texel Rate 213360 Mtexels/sec 108800 Mtexels/sec
Pixel Rate 42672 Mpixels/sec 27200 Mpixels/sec
Unified Shaders 2880 2048
Texture Mapping Units 240 128
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.4 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be transferred over the external memory interface within a second. It's worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon R9 280X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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