Compare any two graphics cards:
GeForce GTX 750 Ti vs Radeon R7 250X
IntroThe GeForce GTX 750 Ti uses a 28 nm design. nVidia has clocked the core frequency at 1020 MHz. The GDDR5 RAM works at a speed of 1350 MHz on this particular card. It features 640 SPUs as well as 40 TAUs and 16 Rasterization Operator Units.Compare those specs to the Radeon R7 250X, which makes use of a 28 nm design. AMD has set the core speed at 1000 MHz. The GDDR5 RAM runs at a frequency of 1125 MHz on this specific card. It features 640 SPUs along with 40 Texture Address Units and 16 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce GTX 750 Ti should perform a small bit faster than the Radeon R7 250X overall. (explain)
Texel RateThe GeForce GTX 750 Ti should be a little bit (approximately 2%) more effective at anisotropic filtering than the Radeon R7 250X. (explain)
Pixel RateIf running with a high resolution is important to you, then the GeForce GTX 750 Ti is superior to the Radeon R7 250X, though not by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transferred over the external memory interface in one second. It is calculated by multiplying the interface width by its memory clock speed. If it uses DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!